Struct re_grpc_server::EventLoop
source · pub(crate) struct EventLoop {
pub(crate) server_memory_limit: MemoryLimit,
pub(crate) broadcast_tx: Sender<LogMsg>,
pub(crate) event_rx: Receiver<Event>,
pub(crate) ordered_message_queue: VecDeque<LogMsg>,
pub(crate) ordered_message_bytes: u64,
pub(crate) persistent_message_queue: VecDeque<LogMsg>,
}
Expand description
Main event loop for the server, which runs in its own task.
Handles message history, and broadcasts messages to clients.
Fields§
§server_memory_limit: MemoryLimit
§broadcast_tx: Sender<LogMsg>
New messages are broadcast to all clients.
event_rx: Receiver<Event>
Channel for incoming events.
ordered_message_queue: VecDeque<LogMsg>
Messages stored in order of arrival, and garbage collected if the server hits the memory limit.
ordered_message_bytes: u64
Total size of temporal_message_queue
in bytes.
persistent_message_queue: VecDeque<LogMsg>
Messages potentially out of order with the rest of the message stream. These are never garbage collected.
Implementations§
source§impl EventLoop
impl EventLoop
pub(crate) fn new( server_memory_limit: MemoryLimit, event_rx: Receiver<Event>, ) -> Self
pub(crate) async fn run_in_place(self)
pub(crate) fn handle_new_client( &self, channel: Sender<(Vec<LogMsgProto>, Receiver<LogMsgProto>)>, )
pub(crate) fn handle_msg(&mut self, msg: LogMsgProto)
pub(crate) fn gc_if_using_too_much_ram(&mut self)
Auto Trait Implementations§
impl Freeze for EventLoop
impl RefUnwindSafe for EventLoop
impl Send for EventLoop
impl Sync for EventLoop
impl Unpin for EventLoop
impl UnwindSafe for EventLoop
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