Struct re_log_encoding::decoder::stream::ChunkBuffer
source · struct ChunkBuffer {
queue: VecDeque<Cursor<Vec<u8>>>,
buffer: Vec<u8>,
buffer_fill: usize,
}
Fields§
§queue: VecDeque<Cursor<Vec<u8>>>
Any incoming chunks are queued until they are emptied
buffer: Vec<u8>
This buffer is used as scratch space for any read bytes,
so that we can return a contiguous slice from try_read
.
buffer_fill: usize
How many bytes of valid data are currently in self.buffer
.
Implementations§
source§impl ChunkBuffer
impl ChunkBuffer
fn new() -> Self
fn push(&mut self, chunk: Vec<u8>)
sourcefn try_read(&mut self, n: usize) -> Option<&[u8]>
fn try_read(&mut self, n: usize) -> Option<&[u8]>
Attempt to read exactly n
bytes out of the queued chunks.
Returns None
if there is not enough data to return a slice of n
bytes.
NOTE: try_read
must be called with the same n
until it returns Some
,
otherwise this will discard any previously buffered data.
Auto Trait Implementations§
impl Freeze for ChunkBuffer
impl RefUnwindSafe for ChunkBuffer
impl Send for ChunkBuffer
impl Sync for ChunkBuffer
impl Unpin for ChunkBuffer
impl UnwindSafe for ChunkBuffer
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