Function re_renderer::importer::gltf::load_gltf_from_buffer

source ·
pub fn load_gltf_from_buffer(
    mesh_name: &str,
    buffer: &[u8],
    ctx: &RenderContext
) -> Result<CpuModel, GltfImportError>
Expand description

Loads both gltf and glb into the mesh & texture manager.