Struct re_renderer::renderer::compositor::gpu_data::CompositeUniformBuffer
source · #[repr(C)]pub struct CompositeUniformBuffer {
pub outline_color_layer_a: Vec4,
pub outline_color_layer_b: Vec4,
pub outline_radius_pixel: f32,
pub blend_with_background: u32,
pub padding: [u32; 2],
pub end_padding: [PaddingRow; 13],
}
Expand description
Keep in sync with composite.wgsl
Fields§
§outline_color_layer_a: Vec4
§outline_color_layer_b: Vec4
§outline_radius_pixel: f32
§blend_with_background: u32
§padding: [u32; 2]
§end_padding: [PaddingRow; 13]
Trait Implementations§
source§impl Clone for CompositeUniformBuffer
impl Clone for CompositeUniformBuffer
source§fn clone(&self) -> CompositeUniformBuffer
fn clone(&self) -> CompositeUniformBuffer
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for CompositeUniformBuffer
impl Pod for CompositeUniformBuffer
Auto Trait Implementations§
impl Freeze for CompositeUniformBuffer
impl RefUnwindSafe for CompositeUniformBuffer
impl Send for CompositeUniformBuffer
impl Sync for CompositeUniformBuffer
impl Unpin for CompositeUniformBuffer
impl UnwindSafe for CompositeUniformBuffer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
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T: AnyBitPattern,
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T: AnyBitPattern,
§type Bits = T
type Bits = T
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except for
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.§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
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bits
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T: Any,
impl<T> Downcast for Twhere
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§fn into_any(self: Box<T>) -> Box<dyn Any>
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
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’s vtable from &mut Trait
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impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
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§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
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variant of Either<Self, Self>
if into_left
is true
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Converts self
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if into_left(&self)
returns true
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Converts self
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variant of Either<Self, Self>
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