Struct re_renderer::renderer::gpu_data::LineVertex
source · #[repr(C, packed(1))]pub struct LineVertex {
pub position: Vec3,
pub strip_index: u32,
}
Fields§
§position: Vec3
§strip_index: u32
Implementations§
source§impl LineVertex
impl LineVertex
sourcepub const SENTINEL: Self = _
pub const SENTINEL: Self = _
Sentinel vertex used at the start and the end of the line vertex data texture to facilitate caps.
sourcepub const NUM_SENTINEL_VERTICES: usize = 2usize
pub const NUM_SENTINEL_VERTICES: usize = 2usize
Number of sentinel vertices, one at the start and one at the end.
Trait Implementations§
source§impl Clone for LineVertex
impl Clone for LineVertex
source§fn clone(&self) -> LineVertex
fn clone(&self) -> LineVertex
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for LineVertex
impl Pod for LineVertex
Auto Trait Implementations§
impl Freeze for LineVertex
impl RefUnwindSafe for LineVertex
impl Send for LineVertex
impl Sync for LineVertex
impl Unpin for LineVertex
impl UnwindSafe for LineVertex
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
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§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
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fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
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T: Any,
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source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
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self
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Converts self
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Converts self
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