Struct re_renderer::renderer::DebugOverlayRenderer
source · pub struct DebugOverlayRenderer {
render_pipeline: GpuRenderPipelineHandle,
bind_group_layout: GpuBindGroupLayoutHandle,
}
Fields§
§render_pipeline: GpuRenderPipelineHandle
§bind_group_layout: GpuBindGroupLayoutHandle
Trait Implementations§
source§impl Renderer for DebugOverlayRenderer
impl Renderer for DebugOverlayRenderer
type RendererDrawData = DebugOverlayDrawData
fn create_renderer(ctx: &RenderContext) -> Self
source§fn draw(
&self,
render_pipelines: &StaticResourcePoolReadLockAccessor<'_, GpuRenderPipelineHandle, RenderPipeline>,
_phase: DrawPhase,
pass: &mut RenderPass<'_>,
draw_data: &DebugOverlayDrawData
) -> Result<(), DrawError>
fn draw( &self, render_pipelines: &StaticResourcePoolReadLockAccessor<'_, GpuRenderPipelineHandle, RenderPipeline>, _phase: DrawPhase, pass: &mut RenderPass<'_>, draw_data: &DebugOverlayDrawData ) -> Result<(), DrawError>
Called once per phase given by
Renderer::participated_phases
.source§fn participated_phases() -> &'static [DrawPhase]
fn participated_phases() -> &'static [DrawPhase]
Combination of flags indicating in which phases
Renderer::draw
should be called.Auto Trait Implementations§
impl Freeze for DebugOverlayRenderer
impl RefUnwindSafe for DebugOverlayRenderer
impl Send for DebugOverlayRenderer
impl Sync for DebugOverlayRenderer
impl Unpin for DebugOverlayRenderer
impl UnwindSafe for DebugOverlayRenderer
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T: ?Sized,
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T: ?Sized,
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source§impl<T> IntoEither for T
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