Struct re_renderer::QueueableDrawData
source · pub struct QueueableDrawData {
pub(crate) draw_func: Box<dyn for<'pipelines, 'encoder> Fn(&Renderers, &StaticResourcePoolReadLockAccessor<'pipelines, GpuRenderPipelineHandle, RenderPipeline>, DrawPhase, &mut RenderPass<'encoder>, &dyn Any) -> Result<(), QueueableDrawDataError> + Sync + Send>,
pub(crate) draw_data: Box<dyn Any + Send + Sync>,
pub(crate) renderer_name: &'static str,
pub(crate) participated_phases: &'static [DrawPhase],
}
Expand description
Type erased draw data that can be submitted directly to the view builder.
Fields§
§draw_func: Box<dyn for<'pipelines, 'encoder> Fn(&Renderers, &StaticResourcePoolReadLockAccessor<'pipelines, GpuRenderPipelineHandle, RenderPipeline>, DrawPhase, &mut RenderPass<'encoder>, &dyn Any) -> Result<(), QueueableDrawDataError> + Sync + Send>
§draw_data: Box<dyn Any + Send + Sync>
§renderer_name: &'static str
§participated_phases: &'static [DrawPhase]
Trait Implementations§
Auto Trait Implementations§
impl Freeze for QueueableDrawData
impl !RefUnwindSafe for QueueableDrawData
impl Send for QueueableDrawData
impl Sync for QueueableDrawData
impl Unpin for QueueableDrawData
impl !UnwindSafe for QueueableDrawData
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