Module re_renderer::transform
source · Expand description
Transformation utilities.
Some space definitions to keep in mind:
Texture coordinates:
- origin top left
- full texture ([left; right], [top; bottom]): ([0; 1], [0; 1])
NDC:
- origin center
- full screen ([left; right], [top; bottom]): ([-1; 1], [1; -1])
Pixel coordinates:
- origin top left
- full screen ([left; right], [top; bottom]):
([0;
screen_extent.x
], [0;screen_extent.y
])
Structs§
- Defines a transformation from a rectangular region of interest into a rectangular target region.
Functions§
- Transforms texture coordinates to normalized device coordinates (NDC).
- Transforms texture coordinates to normalized device coordinates (NDC).