pub struct VertexBufferLayout {
pub array_stride: BufferAddress,
pub step_mode: VertexStepMode,
pub attributes: SmallVec<[VertexAttribute; 8]>,
}
Expand description
A copy of [wgpu::VertexBufferLayout
] with a [smallvec
] for the attributes.
Fields§
§array_stride: BufferAddress
The stride, in bytes, between elements of this buffer.
step_mode: VertexStepMode
How often this vertex buffer is “stepped” forward.
attributes: SmallVec<[VertexAttribute; 8]>
The list of attributes which comprise a single vertex.
Implementations§
source§impl VertexBufferLayout
impl VertexBufferLayout
sourcepub fn from_formats(
formats: impl Iterator<Item = VertexFormat>
) -> SmallVec<[Self; 4]>
pub fn from_formats( formats: impl Iterator<Item = VertexFormat> ) -> SmallVec<[Self; 4]>
Generates layouts with successive shader locations without gaps.
sourcepub fn attributes_from_formats(
start_location: u32,
formats: impl Iterator<Item = VertexFormat>
) -> SmallVec<[VertexAttribute; 8]>
pub fn attributes_from_formats( start_location: u32, formats: impl Iterator<Item = VertexFormat> ) -> SmallVec<[VertexAttribute; 8]>
Generates attributes with successive shader locations without gaps
source§impl VertexBufferLayout
impl VertexBufferLayout
fn to_wgpu_desc(&self) -> VertexBufferLayout<'_>
Trait Implementations§
source§impl Clone for VertexBufferLayout
impl Clone for VertexBufferLayout
source§fn clone(&self) -> VertexBufferLayout
fn clone(&self) -> VertexBufferLayout
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for VertexBufferLayout
impl Debug for VertexBufferLayout
source§impl Hash for VertexBufferLayout
impl Hash for VertexBufferLayout
source§impl PartialEq for VertexBufferLayout
impl PartialEq for VertexBufferLayout
source§fn eq(&self, other: &VertexBufferLayout) -> bool
fn eq(&self, other: &VertexBufferLayout) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for VertexBufferLayout
impl StructuralPartialEq for VertexBufferLayout
Auto Trait Implementations§
impl Freeze for VertexBufferLayout
impl RefUnwindSafe for VertexBufferLayout
impl Send for VertexBufferLayout
impl Sync for VertexBufferLayout
impl Unpin for VertexBufferLayout
impl UnwindSafe for VertexBufferLayout
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more