#[repr(transparent)]pub struct GpuShaderModuleHandle(KeyData);
Tuple Fields§
§0: KeyData
Trait Implementations§
source§impl Clone for GpuShaderModuleHandle
impl Clone for GpuShaderModuleHandle
source§fn clone(&self) -> GpuShaderModuleHandle
fn clone(&self) -> GpuShaderModuleHandle
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GpuShaderModuleHandle
impl Debug for GpuShaderModuleHandle
source§impl Default for GpuShaderModuleHandle
impl Default for GpuShaderModuleHandle
source§fn default() -> GpuShaderModuleHandle
fn default() -> GpuShaderModuleHandle
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for GpuShaderModuleHandle
impl<'de> Deserialize<'de> for GpuShaderModuleHandle
source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl From<KeyData> for GpuShaderModuleHandle
impl From<KeyData> for GpuShaderModuleHandle
source§impl Hash for GpuShaderModuleHandle
impl Hash for GpuShaderModuleHandle
source§impl Key for GpuShaderModuleHandle
impl Key for GpuShaderModuleHandle
source§fn null() -> Self
fn null() -> Self
Creates a new key that is always invalid and distinct from any non-null
key. A null key can only be created through this method (or default
initialization of keys made with
new_key_type!
, which calls this
method). Read moresource§impl Ord for GpuShaderModuleHandle
impl Ord for GpuShaderModuleHandle
source§fn cmp(&self, other: &GpuShaderModuleHandle) -> Ordering
fn cmp(&self, other: &GpuShaderModuleHandle) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq for GpuShaderModuleHandle
impl PartialEq for GpuShaderModuleHandle
source§fn eq(&self, other: &GpuShaderModuleHandle) -> bool
fn eq(&self, other: &GpuShaderModuleHandle) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd for GpuShaderModuleHandle
impl PartialOrd for GpuShaderModuleHandle
source§fn partial_cmp(&self, other: &GpuShaderModuleHandle) -> Option<Ordering>
fn partial_cmp(&self, other: &GpuShaderModuleHandle) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl Serialize for GpuShaderModuleHandle
impl Serialize for GpuShaderModuleHandle
impl Copy for GpuShaderModuleHandle
impl Eq for GpuShaderModuleHandle
impl StructuralPartialEq for GpuShaderModuleHandle
Auto Trait Implementations§
impl Freeze for GpuShaderModuleHandle
impl RefUnwindSafe for GpuShaderModuleHandle
impl Send for GpuShaderModuleHandle
impl Sync for GpuShaderModuleHandle
impl Unpin for GpuShaderModuleHandle
impl UnwindSafe for GpuShaderModuleHandle
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> NoneValue for Twhere
T: Default,
impl<T> NoneValue for Twhere
T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
The none-equivalent value.