pub struct AnnotationSceneContext(pub AnnotationMap);
Tuple Fields§
§0: AnnotationMap
Trait Implementations§
source§impl Default for AnnotationSceneContext
impl Default for AnnotationSceneContext
source§fn default() -> AnnotationSceneContext
fn default() -> AnnotationSceneContext
Returns the “default value” for a type. Read more
source§impl IdentifiedViewSystem for AnnotationSceneContext
impl IdentifiedViewSystem for AnnotationSceneContext
source§fn identifier() -> ViewSystemIdentifier
fn identifier() -> ViewSystemIdentifier
Unique name for a system within a given
crate::SpaceViewClass
. Read moresource§impl ViewContextSystem for AnnotationSceneContext
impl ViewContextSystem for AnnotationSceneContext
source§fn compatible_component_sets(&self) -> Vec<ComponentNameSet>
fn compatible_component_sets(&self) -> Vec<ComponentNameSet>
Returns all the component sets that the system is compatible with. Read more
source§fn execute(&mut self, ctx: &ViewContext<'_>, query: &ViewQuery<'_>)
fn execute(&mut self, ctx: &ViewContext<'_>, query: &ViewQuery<'_>)
Queries the chunk store and performs data conversions to make it ready for consumption by scene elements.
source§fn as_any(&self) -> &dyn Any
fn as_any(&self) -> &dyn Any
Converts itself to a reference of
std::any::Any
, which enables downcasting to concrete types.Auto Trait Implementations§
impl Freeze for AnnotationSceneContext
impl RefUnwindSafe for AnnotationSceneContext
impl Send for AnnotationSceneContext
impl Sync for AnnotationSceneContext
impl Unpin for AnnotationSceneContext
impl UnwindSafe for AnnotationSceneContext
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