pub fn add_axis_arrows(
line_builder: &mut LineDrawableBuilder<'_>,
world_from_obj: Affine3A,
ent_path: Option<&EntityPath>,
axis_length: f32,
outline_mask_ids: OutlineMaskPreference
)
pub fn add_axis_arrows(
line_builder: &mut LineDrawableBuilder<'_>,
world_from_obj: Affine3A,
ent_path: Option<&EntityPath>,
axis_length: f32,
outline_mask_ids: OutlineMaskPreference
)