pub struct LineDrawableBuilder<'ctx> {
pub ctx: &'ctx RenderContext,
pub(crate) vertices_buffer: DataTextureSource<'ctx, LineVertex>,
pub(crate) batches: Vec<LineBatchInfo>,
pub(crate) strips_buffer: DataTextureSource<'ctx, LineStripInfo>,
pub(crate) picking_instance_ids_buffer: DataTextureSource<'ctx, PickingLayerInstanceId>,
pub(crate) radius_boost_in_ui_points_for_outlines: f32,
}
Expand description
Builder for a vector of line strips, making it easy to create crate::renderer::LineDrawData
.
TODO(andreas): We could make significant optimizations here by making this builder capable of writing to a GPU readable memory location for all its data.
Fields§
§ctx: &'ctx RenderContext
§vertices_buffer: DataTextureSource<'ctx, LineVertex>
§batches: Vec<LineBatchInfo>
§strips_buffer: DataTextureSource<'ctx, LineStripInfo>
§picking_instance_ids_buffer: DataTextureSource<'ctx, PickingLayerInstanceId>
Buffer for picking instance id - every strip gets its own instance id. Therefore, there need to be always as many picking instance ids as there are strips.
radius_boost_in_ui_points_for_outlines: f32
Implementations§
source§impl<'ctx> LineDrawableBuilder<'ctx>
impl<'ctx> LineDrawableBuilder<'ctx>
pub fn new(ctx: &'ctx RenderContext) -> Self
sourcepub fn reserve_strips(
&mut self,
num_strips: usize
) -> Result<usize, CpuWriteGpuReadError>
pub fn reserve_strips( &mut self, num_strips: usize ) -> Result<usize, CpuWriteGpuReadError>
Returns number of strips that can be added without reallocation. This may be smaller than the requested number if the maximum number of strips is reached.
sourcepub fn reserve_vertices(
&mut self,
num_vertices: usize
) -> Result<usize, CpuWriteGpuReadError>
pub fn reserve_vertices( &mut self, num_vertices: usize ) -> Result<usize, CpuWriteGpuReadError>
Returns number of vertices that can be added without reallocation. This may be smaller than the requested number if the maximum number of vertices is reached.
sourcepub fn radius_boost_in_ui_points_for_outlines(
&mut self,
radius_boost_in_ui_points_for_outlines: f32
)
pub fn radius_boost_in_ui_points_for_outlines( &mut self, radius_boost_in_ui_points_for_outlines: f32 )
Boosts the size of the points by the given amount of ui-points for the purpose of drawing outlines.
sourcepub fn batch(
&mut self,
label: impl Into<DebugLabel>
) -> LineBatchBuilder<'_, 'ctx>
pub fn batch( &mut self, label: impl Into<DebugLabel> ) -> LineBatchBuilder<'_, 'ctx>
Start of a new batch.
sourcepub fn into_draw_data(self) -> Result<LineDrawData, LineDrawDataError>
pub fn into_draw_data(self) -> Result<LineDrawData, LineDrawDataError>
Finalizes the builder and returns a line draw data with all the lines added so far.
pub fn is_empty(&self) -> bool
pub fn default_box_flags() -> LineStripFlags
Auto Trait Implementations§
impl<'ctx> Freeze for LineDrawableBuilder<'ctx>
impl<'ctx> !RefUnwindSafe for LineDrawableBuilder<'ctx>
impl<'ctx> Send for LineDrawableBuilder<'ctx>
impl<'ctx> Sync for LineDrawableBuilder<'ctx>
impl<'ctx> Unpin for LineDrawableBuilder<'ctx>
impl<'ctx> !UnwindSafe for LineDrawableBuilder<'ctx>
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