Struct re_types::archetypes::AssetVideo
source · pub struct AssetVideo {
pub blob: Blob,
pub media_type: Option<MediaType>,
}
Expand description
Archetype: A video binary.
Only MP4 containers with AV1 are generally supported, though the web viewer supports more video codecs, depending on browser.
See https://rerun.io/docs/reference/video for details of what is and isn’t supported.
In order to display a video, you also need to log a archetypes::VideoFrameReference
for each frame.
§Examples
§Video with automatically determined frames
use rerun::external::anyhow;
fn main() -> anyhow::Result<()> {
let args = _args;
let Some(path) = args.get(1) else {
// TODO(#7354): Only mp4 is supported for now.
anyhow::bail!("Usage: {} <path_to_video.[mp4]>", args[0]);
};
let rec =
rerun::RecordingStreamBuilder::new("rerun_example_asset_video_auto_frames").spawn()?;
// Log video asset which is referred to by frame references.
let video_asset = rerun::AssetVideo::from_file_path(path)?;
rec.log_static("video", &video_asset)?;
// Send automatically determined video frame timestamps.
let frame_timestamps_ns = video_asset.read_frame_timestamps_ns()?;
let video_timestamps_ns = frame_timestamps_ns
.iter()
.copied()
.map(rerun::components::VideoTimestamp::from_nanoseconds)
.collect::<Vec<_>>();
let time_column = rerun::TimeColumn::new_nanos(
"video_time",
// Note timeline values don't have to be the same as the video timestamps.
frame_timestamps_ns,
);
let frame_reference_indicators =
<rerun::VideoFrameReference as rerun::Archetype>::Indicator::new_array(
time_column.num_rows(),
);
rec.send_columns(
"video",
[time_column],
[&frame_reference_indicators as _, &video_timestamps_ns as _],
)?;
Ok(())
}
§Demonstrates manual use of video frame references
use rerun::external::anyhow;
fn main() -> anyhow::Result<()> {
let args = _args;
let Some(path) = args.get(1) else {
// TODO(#7354): Only mp4 is supported for now.
anyhow::bail!("Usage: {} <path_to_video.[mp4]>", args[0]);
};
let rec =
rerun::RecordingStreamBuilder::new("rerun_example_asset_video_manual_frames").spawn()?;
// Log video asset which is referred to by frame references.
rec.log_static("video_asset", &rerun::AssetVideo::from_file_path(path)?)?;
// Create two entities, showing the same video frozen at different times.
rec.log(
"frame_1s",
&rerun::VideoFrameReference::new(rerun::components::VideoTimestamp::from_seconds(1.0))
.with_video_reference("video_asset"),
)?;
rec.log(
"frame_2s",
&rerun::VideoFrameReference::new(rerun::components::VideoTimestamp::from_seconds(2.0))
.with_video_reference("video_asset"),
)?;
// TODO(#5520): log blueprint once supported
Ok(())
}
Fields§
§blob: Blob
The asset’s bytes.
media_type: Option<MediaType>
The Media Type of the asset.
Supported values:
video/mp4
If omitted, the viewer will try to guess from the data blob. If it cannot guess, it won’t be able to render the asset.
Implementations§
source§impl AssetVideo
impl AssetVideo
sourcepub const NUM_COMPONENTS: usize = 3usize
pub const NUM_COMPONENTS: usize = 3usize
The total number of components in the archetype: 1 required, 2 recommended, 0 optional
source§impl AssetVideo
impl AssetVideo
sourcepub fn with_media_type(self, media_type: impl Into<MediaType>) -> Self
pub fn with_media_type(self, media_type: impl Into<MediaType>) -> Self
The Media Type of the asset.
Supported values:
video/mp4
If omitted, the viewer will try to guess from the data blob. If it cannot guess, it won’t be able to render the asset.
source§impl AssetVideo
impl AssetVideo
sourcepub fn from_file_path(filepath: impl AsRef<Path>) -> Result<Self>
pub fn from_file_path(filepath: impl AsRef<Path>) -> Result<Self>
Creates a new AssetVideo
from the file contents at path
.
The MediaType
will first be guessed from the file extension, then from the file
contents if needed.
If no MediaType
can be guessed at the moment, the Rerun Viewer will try to guess one
from the data at render-time. If it can’t, rendering will fail with an error.
Returns an error if the file cannot be read.
sourcepub fn from_file_contents(
contents: Vec<u8>,
media_type: Option<impl Into<MediaType>>
) -> Self
pub fn from_file_contents( contents: Vec<u8>, media_type: Option<impl Into<MediaType>> ) -> Self
Creates a new AssetVideo
from the given contents
.
The MediaType
will be guessed from magic bytes in the data.
If no MediaType
can be guessed at the moment, the Rerun Viewer will try to guess one
from the data at render-time. If it can’t, rendering will fail with an error.
sourcepub fn read_frame_timestamps_ns(&self) -> Result<Vec<i64>, VideoLoadError>
pub fn read_frame_timestamps_ns(&self) -> Result<Vec<i64>, VideoLoadError>
Determines the presentation timestamps of all frames inside the video.
Returned timestamps are in nanoseconds since start and are guaranteed to be monotonically increasing.
Trait Implementations§
source§impl Archetype for AssetVideo
impl Archetype for AssetVideo
§type Indicator = GenericIndicatorComponent<AssetVideo>
type Indicator = GenericIndicatorComponent<AssetVideo>
source§fn name() -> ArchetypeName
fn name() -> ArchetypeName
rerun.archetypes.Points2D
.source§fn display_name() -> &'static str
fn display_name() -> &'static str
source§fn indicator() -> MaybeOwnedComponentBatch<'static>
fn indicator() -> MaybeOwnedComponentBatch<'static>
source§fn required_components() -> Cow<'static, [ComponentName]>
fn required_components() -> Cow<'static, [ComponentName]>
source§fn recommended_components() -> Cow<'static, [ComponentName]>
fn recommended_components() -> Cow<'static, [ComponentName]>
source§fn optional_components() -> Cow<'static, [ComponentName]>
fn optional_components() -> Cow<'static, [ComponentName]>
source§fn all_components() -> Cow<'static, [ComponentName]>
fn all_components() -> Cow<'static, [ComponentName]>
source§fn from_arrow_components(
arrow_data: impl IntoIterator<Item = (ComponentName, Box<dyn Array>)>
) -> DeserializationResult<Self>
fn from_arrow_components( arrow_data: impl IntoIterator<Item = (ComponentName, Box<dyn Array>)> ) -> DeserializationResult<Self>
ComponentNames
, deserializes them
into this archetype. Read moresource§fn from_arrow(
data: impl IntoIterator<Item = (Field, Box<dyn Array>)>
) -> Result<Self, DeserializationError>where
Self: Sized,
fn from_arrow(
data: impl IntoIterator<Item = (Field, Box<dyn Array>)>
) -> Result<Self, DeserializationError>where
Self: Sized,
source§impl AsComponents for AssetVideo
impl AsComponents for AssetVideo
source§fn as_component_batches(&self) -> Vec<MaybeOwnedComponentBatch<'_>>
fn as_component_batches(&self) -> Vec<MaybeOwnedComponentBatch<'_>>
ComponentBatch
s. Read moresource§impl Clone for AssetVideo
impl Clone for AssetVideo
source§fn clone(&self) -> AssetVideo
fn clone(&self) -> AssetVideo
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for AssetVideo
impl Debug for AssetVideo
source§impl SizeBytes for AssetVideo
impl SizeBytes for AssetVideo
source§fn heap_size_bytes(&self) -> u64
fn heap_size_bytes(&self) -> u64
self
on the heap, in bytes.source§fn total_size_bytes(&self) -> u64
fn total_size_bytes(&self) -> u64
self
in bytes, accounting for both stack and heap space.source§fn stack_size_bytes(&self) -> u64
fn stack_size_bytes(&self) -> u64
self
on the stack, in bytes. Read moreimpl ArchetypeReflectionMarker for AssetVideo
Auto Trait Implementations§
impl Freeze for AssetVideo
impl RefUnwindSafe for AssetVideo
impl Send for AssetVideo
impl Sync for AssetVideo
impl Unpin for AssetVideo
impl UnwindSafe for AssetVideo
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CheckedAs for T
impl<T> CheckedAs for T
source§fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
source§impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
source§fn checked_cast_from(src: Src) -> Option<Dst>
fn checked_cast_from(src: Src) -> Option<Dst>
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
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(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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(where Trait: Downcast
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can then be
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fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
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