#[repr(transparent)]pub struct Float64(pub f64);
Expand description
Datatype: A double-precision 64-bit IEEE 754 floating point number.
Tuple Fields§
§0: f64
Methods from Deref<Target = f64>§
pub const RADIX: u32 = 2u32
pub const MANTISSA_DIGITS: u32 = 53u32
pub const DIGITS: u32 = 15u32
pub const EPSILON: f64 = 2.2204460492503131E-16f64
pub const MIN: f64 = -1.7976931348623157E+308f64
pub const MIN_POSITIVE: f64 = 2.2250738585072014E-308f64
pub const MAX: f64 = 1.7976931348623157E+308f64
pub const MIN_EXP: i32 = -1_021i32
pub const MAX_EXP: i32 = 1_024i32
pub const MIN_10_EXP: i32 = -307i32
pub const MAX_10_EXP: i32 = 308i32
pub const NAN: f64 = NaN_f64
pub const INFINITY: f64 = +Inf_f64
pub const NEG_INFINITY: f64 = -Inf_f64
1.62.0 · sourcepub fn total_cmp(&self, other: &f64) -> Ordering
pub fn total_cmp(&self, other: &f64) -> Ordering
Return the ordering between self
and other
.
Unlike the standard partial comparison between floating point numbers,
this comparison always produces an ordering in accordance to
the totalOrder
predicate as defined in the IEEE 754 (2008 revision)
floating point standard. The values are ordered in the following sequence:
- negative quiet NaN
- negative signaling NaN
- negative infinity
- negative numbers
- negative subnormal numbers
- negative zero
- positive zero
- positive subnormal numbers
- positive numbers
- positive infinity
- positive signaling NaN
- positive quiet NaN.
The ordering established by this function does not always agree with the
PartialOrd
and PartialEq
implementations of f64
. For example,
they consider negative and positive zero equal, while total_cmp
doesn’t.
The interpretation of the signaling NaN bit follows the definition in the IEEE 754 standard, which may not match the interpretation by some of the older, non-conformant (e.g. MIPS) hardware implementations.
§Example
struct GoodBoy {
name: String,
weight: f64,
}
let mut bois = vec![
GoodBoy { name: "Pucci".to_owned(), weight: 0.1 },
GoodBoy { name: "Woofer".to_owned(), weight: 99.0 },
GoodBoy { name: "Yapper".to_owned(), weight: 10.0 },
GoodBoy { name: "Chonk".to_owned(), weight: f64::INFINITY },
GoodBoy { name: "Abs. Unit".to_owned(), weight: f64::NAN },
GoodBoy { name: "Floaty".to_owned(), weight: -5.0 },
];
bois.sort_by(|a, b| a.weight.total_cmp(&b.weight));
// `f64::NAN` could be positive or negative, which will affect the sort order.
if f64::NAN.is_sign_negative() {
assert!(bois.into_iter().map(|b| b.weight)
.zip([f64::NAN, -5.0, 0.1, 10.0, 99.0, f64::INFINITY].iter())
.all(|(a, b)| a.to_bits() == b.to_bits()))
} else {
assert!(bois.into_iter().map(|b| b.weight)
.zip([-5.0, 0.1, 10.0, 99.0, f64::INFINITY, f64::NAN].iter())
.all(|(a, b)| a.to_bits() == b.to_bits()))
}
Trait Implementations§
source§impl Loggable for Float64
impl Loggable for Float64
type Name = DatatypeName
source§fn name() -> <Float64 as Loggable>::Name
fn name() -> <Float64 as Loggable>::Name
rerun.datatypes.Vec2D
.source§fn arrow_datatype() -> DataType
fn arrow_datatype() -> DataType
arrow2::datatypes::DataType
], excluding datatype extensions.source§fn to_arrow_opt<'a>(
data: impl IntoIterator<Item = Option<impl Into<Cow<'a, Float64>>>>
) -> Result<Box<dyn Array>, SerializationError>
fn to_arrow_opt<'a>( data: impl IntoIterator<Item = Option<impl Into<Cow<'a, Float64>>>> ) -> Result<Box<dyn Array>, SerializationError>
source§fn from_arrow_opt(
arrow_data: &(dyn Array + 'static)
) -> Result<Vec<Option<Float64>>, DeserializationError>
fn from_arrow_opt( arrow_data: &(dyn Array + 'static) ) -> Result<Vec<Option<Float64>>, DeserializationError>
Loggable
s.source§fn from_arrow(
arrow_data: &(dyn Array + 'static)
) -> Result<Vec<Float64>, DeserializationError>
fn from_arrow( arrow_data: &(dyn Array + 'static) ) -> Result<Vec<Float64>, DeserializationError>
Loggable
s.source§impl PartialEq for Float64
impl PartialEq for Float64
source§impl PartialOrd for Float64
impl PartialOrd for Float64
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl SizeBytes for Float64
impl SizeBytes for Float64
source§fn heap_size_bytes(&self) -> u64
fn heap_size_bytes(&self) -> u64
self
on the heap, in bytes.source§fn total_size_bytes(&self) -> u64
fn total_size_bytes(&self) -> u64
self
in bytes, accounting for both stack and heap space.source§fn stack_size_bytes(&self) -> u64
fn stack_size_bytes(&self) -> u64
self
on the stack, in bytes. Read moreimpl Copy for Float64
impl Pod for Float64
impl StructuralPartialEq for Float64
Auto Trait Implementations§
impl Freeze for Float64
impl RefUnwindSafe for Float64
impl Send for Float64
impl Sync for Float64
impl Unpin for Float64
impl UnwindSafe for Float64
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CheckedAs for T
impl<T> CheckedAs for T
source§fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
bits
as &Self
.source§impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
source§fn checked_cast_from(src: Src) -> Option<Dst>
fn checked_cast_from(src: Src) -> Option<Dst>
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more