Function re_view_spatial::ui::create_labels

source ยท
pub fn create_labels(
    labels: Vec<UiLabel>,
    ui_from_scene: RectTransform,
    eye3d: &Eye,
    parent_ui: &Ui,
    highlights: &ViewHighlights,
    spatial_kind: SpatialViewKind,
) -> (Vec<Shape>, Vec<PickableUiRect>)