Struct re_view_tensor::view_class::TensorView
source · pub struct TensorView;
Implementations§
source§impl TensorView
impl TensorView
fn view_tensor( &self, ctx: &ViewerContext<'_>, ui: &mut Ui, state: &ViewTensorState, view_id: ViewId, tensor: &TensorData, ) -> Result<(), ViewSystemExecutionError>
fn tensor_slice_ui( &self, ctx: &ViewerContext<'_>, ui: &mut Ui, state: &ViewTensorState, view_id: ViewId, dimension_labels: [Option<(String, bool)>; 2], slice_selection: &TensorSliceSelection, ) -> Result<()>
fn paint_tensor_slice( &self, ctx: &ViewerContext<'_>, ui: &mut Ui, state: &ViewTensorState, view_id: ViewId, slice_selection: &TensorSliceSelection, ) -> Result<(Response, Painter, Rect)>
Trait Implementations§
source§impl ComponentFallbackProvider for TensorView
impl ComponentFallbackProvider for TensorView
source§fn try_provide_fallback(
&self,
_ctx: &QueryContext<'_>,
_component_name: ComponentName,
) -> ComponentFallbackProviderResult
fn try_provide_fallback( &self, _ctx: &QueryContext<'_>, _component_name: ComponentName, ) -> ComponentFallbackProviderResult
Tries to provide a fallback value for a given component. Read more
source§fn fallback_for(
&self,
ctx: &QueryContext<'_>,
component: ComponentName,
) -> Box<dyn Array>
fn fallback_for( &self, ctx: &QueryContext<'_>, component: ComponentName, ) -> Box<dyn Array>
Provides a fallback value for a given component, first trying the provider and
then falling back to the placeholder value registered in the viewer context.
source§impl Default for TensorView
impl Default for TensorView
source§fn default() -> TensorView
fn default() -> TensorView
Returns the “default value” for a type. Read more
source§impl TypedComponentFallbackProvider<Colormap> for TensorView
impl TypedComponentFallbackProvider<Colormap> for TensorView
fn fallback_for(&self, _ctx: &QueryContext<'_>) -> Colormap
source§impl ViewClass for TensorView
impl ViewClass for TensorView
source§fn identifier() -> ViewClassIdentifier
fn identifier() -> ViewClassIdentifier
Identifier string of this view class. Read more
source§fn display_name(&self) -> &'static str
fn display_name(&self) -> &'static str
User-facing name of this view class. Read more
source§fn help_markdown(&self, _egui_ctx: &Context) -> String
fn help_markdown(&self, _egui_ctx: &Context) -> String
Help text describing how to interact with this view in the ui.
source§fn on_register(
&self,
system_registry: &mut ViewSystemRegistrator<'_>,
) -> Result<(), ViewClassRegistryError>
fn on_register( &self, system_registry: &mut ViewSystemRegistrator<'_>, ) -> Result<(), ViewClassRegistryError>
Called once upon registration of the class Read more
source§fn preferred_tile_aspect_ratio(&self, _state: &dyn ViewState) -> Option<f32>
fn preferred_tile_aspect_ratio(&self, _state: &dyn ViewState) -> Option<f32>
Preferred aspect ratio for the ui tiles of this view.
source§fn layout_priority(&self) -> ViewClassLayoutPriority
fn layout_priority(&self) -> ViewClassLayoutPriority
Controls how likely this view will get a large tile in the ui.
source§fn new_state(&self) -> Box<dyn ViewState>
fn new_state(&self) -> Box<dyn ViewState>
Called once for every new view instance of this class. Read more
source§fn choose_default_visualizers(
&self,
entity_path: &EntityPath,
_applicable_entities_per_visualizer: &PerVisualizer<ApplicableEntities>,
visualizable_entities_per_visualizer: &PerVisualizer<VisualizableEntities>,
_indicated_entities_per_visualizer: &PerVisualizer<IndicatedEntities>,
) -> SmallVisualizerSet
fn choose_default_visualizers( &self, entity_path: &EntityPath, _applicable_entities_per_visualizer: &PerVisualizer<ApplicableEntities>, visualizable_entities_per_visualizer: &PerVisualizer<VisualizableEntities>, _indicated_entities_per_visualizer: &PerVisualizer<IndicatedEntities>, ) -> SmallVisualizerSet
Choose the default visualizers to enable for this entity. Read more
source§fn selection_ui(
&self,
ctx: &ViewerContext<'_>,
ui: &mut Ui,
state: &mut dyn ViewState,
_space_origin: &EntityPath,
view_id: ViewId,
) -> Result<(), ViewSystemExecutionError>
fn selection_ui( &self, ctx: &ViewerContext<'_>, ui: &mut Ui, state: &mut dyn ViewState, _space_origin: &EntityPath, view_id: ViewId, ) -> Result<(), ViewSystemExecutionError>
Ui shown when the user selects a view of this class.
source§fn spawn_heuristics(&self, ctx: &ViewerContext<'_>) -> ViewSpawnHeuristics
fn spawn_heuristics(&self, ctx: &ViewerContext<'_>) -> ViewSpawnHeuristics
Determines which views should be spawned by default for this class.
source§fn ui(
&self,
ctx: &ViewerContext<'_>,
ui: &mut Ui,
state: &mut dyn ViewState,
query: &ViewQuery<'_>,
system_output: SystemExecutionOutput,
) -> Result<(), ViewSystemExecutionError>
fn ui( &self, ctx: &ViewerContext<'_>, ui: &mut Ui, state: &mut dyn ViewState, query: &ViewQuery<'_>, system_output: SystemExecutionOutput, ) -> Result<(), ViewSystemExecutionError>
Draws the ui for this view class and handles ui events. Read more
source§fn blueprint_archetype(&self) -> Option<Vec<ComponentName>>
fn blueprint_archetype(&self) -> Option<Vec<ComponentName>>
Optional archetype of the View’s blueprint properties. Read more
source§fn supports_visible_time_range(&self) -> bool
fn supports_visible_time_range(&self) -> bool
Controls whether the visible time range UI should be displayed for this view.
source§fn default_query_range(&self, _state: &(dyn ViewState + 'static)) -> QueryRange
fn default_query_range(&self, _state: &(dyn ViewState + 'static)) -> QueryRange
Default query range for this view.
source§fn recommended_root_for_entities(
&self,
_entities: &HashSet<EntityPath, BuildHasherDefault<NoHashHasher<EntityPath>>>,
_entity_db: &EntityDb,
) -> Option<EntityPath>
fn recommended_root_for_entities( &self, _entities: &HashSet<EntityPath, BuildHasherDefault<NoHashHasher<EntityPath>>>, _entity_db: &EntityDb, ) -> Option<EntityPath>
Determines a suitable origin given the provided set of entities. Read more
source§fn visualizable_filter_context(
&self,
_space_origin: &EntityPath,
_entity_db: &EntityDb,
) -> Box<dyn VisualizableFilterContext>
fn visualizable_filter_context( &self, _space_origin: &EntityPath, _entity_db: &EntityDb, ) -> Box<dyn VisualizableFilterContext>
Create context object that is passed to all of this classes visualizers
to determine whether they can be visualized Read more
source§fn extra_title_bar_ui(
&self,
_ctx: &ViewerContext<'_>,
_ui: &mut Ui,
_state: &mut (dyn ViewState + 'static),
_space_origin: &EntityPath,
_view_id: BlueprintId<ViewIdRegistry>,
) -> Result<(), ViewSystemExecutionError>
fn extra_title_bar_ui( &self, _ctx: &ViewerContext<'_>, _ui: &mut Ui, _state: &mut (dyn ViewState + 'static), _space_origin: &EntityPath, _view_id: BlueprintId<ViewIdRegistry>, ) -> Result<(), ViewSystemExecutionError>
Additional UI displayed in the tab title bar, between the “maximize” and “help” buttons. Read more
Auto Trait Implementations§
impl Freeze for TensorView
impl RefUnwindSafe for TensorView
impl Send for TensorView
impl Sync for TensorView
impl Unpin for TensorView
impl UnwindSafe for TensorView
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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Casts the value.
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