pub struct TextDocumentView;
Trait Implementations§
source§impl Default for TextDocumentView
impl Default for TextDocumentView
source§fn default() -> TextDocumentView
fn default() -> TextDocumentView
Returns the “default value” for a type. Read more
source§impl ViewClass for TextDocumentView
impl ViewClass for TextDocumentView
source§fn identifier() -> ViewClassIdentifier
fn identifier() -> ViewClassIdentifier
Identifier string of this view class. Read more
source§fn display_name(&self) -> &'static str
fn display_name(&self) -> &'static str
User-facing name of this view class. Read more
source§fn help_markdown(&self, _egui_ctx: &Context) -> String
fn help_markdown(&self, _egui_ctx: &Context) -> String
Help text describing how to interact with this view in the ui.
source§fn on_register(
&self,
system_registry: &mut ViewSystemRegistrator<'_>,
) -> Result<(), ViewClassRegistryError>
fn on_register( &self, system_registry: &mut ViewSystemRegistrator<'_>, ) -> Result<(), ViewClassRegistryError>
Called once upon registration of the class Read more
source§fn new_state(&self) -> Box<dyn ViewState>
fn new_state(&self) -> Box<dyn ViewState>
Called once for every new view instance of this class. Read more
source§fn layout_priority(&self) -> ViewClassLayoutPriority
fn layout_priority(&self) -> ViewClassLayoutPriority
Controls how likely this view will get a large tile in the ui.
source§fn selection_ui(
&self,
_ctx: &ViewerContext<'_>,
ui: &mut Ui,
state: &mut dyn ViewState,
_space_origin: &EntityPath,
_view_id: ViewId,
) -> Result<(), ViewSystemExecutionError>
fn selection_ui( &self, _ctx: &ViewerContext<'_>, ui: &mut Ui, state: &mut dyn ViewState, _space_origin: &EntityPath, _view_id: ViewId, ) -> Result<(), ViewSystemExecutionError>
Ui shown when the user selects a view of this class.
source§fn spawn_heuristics(&self, ctx: &ViewerContext<'_>) -> ViewSpawnHeuristics
fn spawn_heuristics(&self, ctx: &ViewerContext<'_>) -> ViewSpawnHeuristics
Determines which views should be spawned by default for this class.
source§fn ui(
&self,
ctx: &ViewerContext<'_>,
ui: &mut Ui,
state: &mut dyn ViewState,
query: &ViewQuery<'_>,
system_output: SystemExecutionOutput,
) -> Result<(), ViewSystemExecutionError>
fn ui( &self, ctx: &ViewerContext<'_>, ui: &mut Ui, state: &mut dyn ViewState, query: &ViewQuery<'_>, system_output: SystemExecutionOutput, ) -> Result<(), ViewSystemExecutionError>
Draws the ui for this view class and handles ui events. Read more
source§fn blueprint_archetype(&self) -> Option<Vec<ComponentName>>
fn blueprint_archetype(&self) -> Option<Vec<ComponentName>>
Optional archetype of the View’s blueprint properties. Read more
source§fn preferred_tile_aspect_ratio(
&self,
_state: &(dyn ViewState + 'static),
) -> Option<f32>
fn preferred_tile_aspect_ratio( &self, _state: &(dyn ViewState + 'static), ) -> Option<f32>
Preferred aspect ratio for the ui tiles of this view.
source§fn supports_visible_time_range(&self) -> bool
fn supports_visible_time_range(&self) -> bool
Controls whether the visible time range UI should be displayed for this view.
source§fn default_query_range(&self, _state: &(dyn ViewState + 'static)) -> QueryRange
fn default_query_range(&self, _state: &(dyn ViewState + 'static)) -> QueryRange
Default query range for this view.
source§fn recommended_root_for_entities(
&self,
_entities: &HashSet<EntityPath, BuildHasherDefault<NoHashHasher<EntityPath>>>,
_entity_db: &EntityDb,
) -> Option<EntityPath>
fn recommended_root_for_entities( &self, _entities: &HashSet<EntityPath, BuildHasherDefault<NoHashHasher<EntityPath>>>, _entity_db: &EntityDb, ) -> Option<EntityPath>
Determines a suitable origin given the provided set of entities. Read more
source§fn visualizable_filter_context(
&self,
_space_origin: &EntityPath,
_entity_db: &EntityDb,
) -> Box<dyn VisualizableFilterContext>
fn visualizable_filter_context( &self, _space_origin: &EntityPath, _entity_db: &EntityDb, ) -> Box<dyn VisualizableFilterContext>
Create context object that is passed to all of this classes visualizers
to determine whether they can be visualized Read more
source§fn choose_default_visualizers(
&self,
entity_path: &EntityPath,
_applicable_entities_per_visualizer: &PerVisualizer<ApplicableEntities>,
visualizable_entities_per_visualizer: &PerVisualizer<VisualizableEntities>,
indicated_entities_per_visualizer: &PerVisualizer<IndicatedEntities>,
) -> SmallVec<[ViewSystemIdentifier; 4]>
fn choose_default_visualizers( &self, entity_path: &EntityPath, _applicable_entities_per_visualizer: &PerVisualizer<ApplicableEntities>, visualizable_entities_per_visualizer: &PerVisualizer<VisualizableEntities>, indicated_entities_per_visualizer: &PerVisualizer<IndicatedEntities>, ) -> SmallVec<[ViewSystemIdentifier; 4]>
Choose the default visualizers to enable for this entity. Read more
source§fn extra_title_bar_ui(
&self,
_ctx: &ViewerContext<'_>,
_ui: &mut Ui,
_state: &mut (dyn ViewState + 'static),
_space_origin: &EntityPath,
_view_id: BlueprintId<ViewIdRegistry>,
) -> Result<(), ViewSystemExecutionError>
fn extra_title_bar_ui( &self, _ctx: &ViewerContext<'_>, _ui: &mut Ui, _state: &mut (dyn ViewState + 'static), _space_origin: &EntityPath, _view_id: BlueprintId<ViewIdRegistry>, ) -> Result<(), ViewSystemExecutionError>
Additional UI displayed in the tab title bar, between the “maximize” and “help” buttons. Read more
Auto Trait Implementations§
impl Freeze for TextDocumentView
impl RefUnwindSafe for TextDocumentView
impl Send for TextDocumentView
impl Sync for TextDocumentView
impl Unpin for TextDocumentView
impl UnwindSafe for TextDocumentView
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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impl<T> CheckedAs for T
source§fn checked_as<Dst>(self) -> Option<Dst>where
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Casts the value.
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(where Trait: Downcast
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can
then be further downcast
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