Struct rerun::components::Texcoord2D
source · #[repr(transparent)]pub struct Texcoord2D(pub Vec2D);
Expand description
Component: A 2D texture UV coordinate.
Texture coordinates specify a position on a 2D texture. A range from 0-1 covers the entire texture in the respective dimension. Unless configured otherwise, the texture repeats outside of this range. Rerun uses top-left as the origin for UV coordinates.
0 U 1 0 + ——— → | . V | . | . 1 ↓ . . . . . .
This is the same convention as in Vulkan/Metal/DX12/WebGPU, but (!) unlike OpenGL, which places the origin at the bottom-left.
Tuple Fields§
§0: Vec2D
Implementations§
source§impl Texcoord2D
impl Texcoord2D
sourcepub const ZERO: Texcoord2D = _
pub const ZERO: Texcoord2D = _
The origin.
sourcepub const ONE: Texcoord2D = _
pub const ONE: Texcoord2D = _
The corner opposite the origin.
sourcepub const fn new(u: f32, v: f32) -> Texcoord2D
pub const fn new(u: f32, v: f32) -> Texcoord2D
Create a new texture coordinate.
Methods from Deref<Target = Vec2D>§
Trait Implementations§
source§impl Borrow<Vec2D> for Texcoord2D
impl Borrow<Vec2D> for Texcoord2D
source§impl Clone for Texcoord2D
impl Clone for Texcoord2D
source§fn clone(&self) -> Texcoord2D
fn clone(&self) -> Texcoord2D
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for Texcoord2D
impl Debug for Texcoord2D
source§impl Default for Texcoord2D
impl Default for Texcoord2D
source§fn default() -> Texcoord2D
fn default() -> Texcoord2D
Returns the “default value” for a type. Read more
source§impl Deref for Texcoord2D
impl Deref for Texcoord2D
source§impl DerefMut for Texcoord2D
impl DerefMut for Texcoord2D
source§impl From<Point2<f32>> for Texcoord2D
impl From<Point2<f32>> for Texcoord2D
source§fn from(position: Point2<f32>) -> Texcoord2D
fn from(position: Point2<f32>) -> Texcoord2D
Converts to this type from the input type.
source§impl<T> From<T> for Texcoord2D
impl<T> From<T> for Texcoord2D
source§fn from(v: T) -> Texcoord2D
fn from(v: T) -> Texcoord2D
Converts to this type from the input type.
source§impl From<Texcoord2D> for Vec2
impl From<Texcoord2D> for Vec2
source§fn from(pt: Texcoord2D) -> Vec2
fn from(pt: Texcoord2D) -> Vec2
Converts to this type from the input type.
source§impl Loggable for Texcoord2D
impl Loggable for Texcoord2D
type Name = ComponentName
source§fn name() -> <Texcoord2D as Loggable>::Name
fn name() -> <Texcoord2D as Loggable>::Name
The fully-qualified name of this loggable, e.g.
rerun.datatypes.Vec2D
.source§fn arrow_datatype() -> DataType
fn arrow_datatype() -> DataType
The underlying
arrow2::datatypes::DataType
, excluding datatype extensions.source§fn to_arrow_opt<'a>(
data: impl IntoIterator<Item = Option<impl Into<Cow<'a, Texcoord2D>>>>
) -> Result<Box<dyn Array>, SerializationError>where
Texcoord2D: Clone + 'a,
fn to_arrow_opt<'a>(
data: impl IntoIterator<Item = Option<impl Into<Cow<'a, Texcoord2D>>>>
) -> Result<Box<dyn Array>, SerializationError>where
Texcoord2D: Clone + 'a,
source§fn from_arrow_opt(
arrow_data: &(dyn Array + 'static)
) -> Result<Vec<Option<Texcoord2D>>, DeserializationError>where
Texcoord2D: Sized,
fn from_arrow_opt(
arrow_data: &(dyn Array + 'static)
) -> Result<Vec<Option<Texcoord2D>>, DeserializationError>where
Texcoord2D: Sized,
Given an Arrow array, deserializes it into a collection of optional
Loggable
s.source§fn from_arrow(
arrow_data: &(dyn Array + 'static)
) -> Result<Vec<Texcoord2D>, DeserializationError>where
Texcoord2D: Sized,
fn from_arrow(
arrow_data: &(dyn Array + 'static)
) -> Result<Vec<Texcoord2D>, DeserializationError>where
Texcoord2D: Sized,
Given an Arrow array, deserializes it into a collection of
Loggable
s.source§impl PartialEq for Texcoord2D
impl PartialEq for Texcoord2D
source§fn eq(&self, other: &Texcoord2D) -> bool
fn eq(&self, other: &Texcoord2D) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl SizeBytes for Texcoord2D
impl SizeBytes for Texcoord2D
source§fn heap_size_bytes(&self) -> u64
fn heap_size_bytes(&self) -> u64
Returns the total size of
self
on the heap, in bytes.source§fn total_size_bytes(&self) -> u64
fn total_size_bytes(&self) -> u64
Returns the total size of
self
in bytes, accounting for both stack and heap space.source§fn stack_size_bytes(&self) -> u64
fn stack_size_bytes(&self) -> u64
Returns the total size of
self
on the stack, in bytes. Read moreimpl Copy for Texcoord2D
impl Pod for Texcoord2D
impl StructuralPartialEq for Texcoord2D
Auto Trait Implementations§
impl Freeze for Texcoord2D
impl RefUnwindSafe for Texcoord2D
impl Send for Texcoord2D
impl Sync for Texcoord2D
impl Unpin for Texcoord2D
impl UnwindSafe for Texcoord2D
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