Struct rerun::external::eframe::egui::containers::collapsing_header::HeaderResponse
pub struct HeaderResponse<'ui, HeaderRet> {
state: CollapsingState,
ui: &'ui mut Ui,
toggle_button_response: Response,
header_response: InnerResponse<HeaderRet>,
}
Expand description
Fields§
§state: CollapsingState
§ui: &'ui mut Ui
§header_response: InnerResponse<HeaderRet>
Implementations§
§impl<'ui, HeaderRet> HeaderResponse<'ui, HeaderRet>
impl<'ui, HeaderRet> HeaderResponse<'ui, HeaderRet>
pub fn is_open(&self) -> bool
pub fn set_open(&mut self, open: bool)
pub fn toggle(&mut self)
pub fn body<BodyRet>(
self,
add_body: impl FnOnce(&mut Ui) -> BodyRet
) -> (Response, InnerResponse<HeaderRet>, Option<InnerResponse<BodyRet>>)
pub fn body<BodyRet>( self, add_body: impl FnOnce(&mut Ui) -> BodyRet ) -> (Response, InnerResponse<HeaderRet>, Option<InnerResponse<BodyRet>>)
Returns the response of the collapsing button, the custom header, and the custom body.
pub fn body_unindented<BodyRet>(
self,
add_body: impl FnOnce(&mut Ui) -> BodyRet
) -> (Response, InnerResponse<HeaderRet>, Option<InnerResponse<BodyRet>>)
pub fn body_unindented<BodyRet>( self, add_body: impl FnOnce(&mut Ui) -> BodyRet ) -> (Response, InnerResponse<HeaderRet>, Option<InnerResponse<BodyRet>>)
Returns the response of the collapsing button, the custom header, and the custom body, without indentation.
Auto Trait Implementations§
impl<'ui, HeaderRet> Freeze for HeaderResponse<'ui, HeaderRet>where
HeaderRet: Freeze,
impl<'ui, HeaderRet> !RefUnwindSafe for HeaderResponse<'ui, HeaderRet>
impl<'ui, HeaderRet> Send for HeaderResponse<'ui, HeaderRet>where
HeaderRet: Send,
impl<'ui, HeaderRet> Sync for HeaderResponse<'ui, HeaderRet>where
HeaderRet: Sync,
impl<'ui, HeaderRet> Unpin for HeaderResponse<'ui, HeaderRet>where
HeaderRet: Unpin,
impl<'ui, HeaderRet> !UnwindSafe for HeaderResponse<'ui, HeaderRet>
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