pub struct TextureAtlas {
image: FontImage,
dirty: Rectu,
cursor: (usize, usize),
row_height: usize,
overflowed: bool,
discs: Vec<PrerasterizedDisc>,
}
Expand description
Contains font data in an atlas, where each character occupied a small rectangle.
More characters can be added, possibly expanding the texture.
Fields§
§image: FontImage
§dirty: Rectu
§cursor: (usize, usize)
§row_height: usize
§overflowed: bool
§discs: Vec<PrerasterizedDisc>
Implementations§
§impl TextureAtlas
impl TextureAtlas
pub fn new(size: [usize; 2]) -> TextureAtlas
pub fn size(&self) -> [usize; 2]
pub fn prepared_discs(&self) -> Vec<PreparedDisc>
pub fn prepared_discs(&self) -> Vec<PreparedDisc>
Returns the locations and sizes of pre-rasterized discs (filled circles) in this atlas.
pub fn fill_ratio(&self) -> f32
pub fn fill_ratio(&self) -> f32
When this get high, it might be time to clear and start over!
pub fn texture_options() -> TextureOptions
pub fn texture_options() -> TextureOptions
The texture options suitable for a font texture
pub fn take_delta(&mut self) -> Option<ImageDelta>
pub fn take_delta(&mut self) -> Option<ImageDelta>
Call to get the change to the image since last call.
Trait Implementations§
§impl Clone for TextureAtlas
impl Clone for TextureAtlas
§fn clone(&self) -> TextureAtlas
fn clone(&self) -> TextureAtlas
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for TextureAtlas
impl RefUnwindSafe for TextureAtlas
impl Send for TextureAtlas
impl Sync for TextureAtlas
impl Unpin for TextureAtlas
impl UnwindSafe for TextureAtlas
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