pub struct ScrollAnimation {
pub points_per_second: f32,
pub duration: Rangef,
}
Expand description
Scroll animation configuration, used when programmatically scrolling somewhere (e.g. with [crate::Ui::scroll_to_cursor]
)
The animation duration is calculated based on the distance to be scrolled via [ScrollAnimation::points_per_second]
and can be clamped to a min / max duration via [ScrollAnimation::duration]
.
Fields§
§points_per_second: f32
With what speed should we scroll? (Default: 1000.0)
duration: Rangef
The min / max scroll duration.
Implementations§
§impl ScrollAnimation
impl ScrollAnimation
pub fn new(points_per_second: f32, duration: Rangef) -> ScrollAnimation
pub fn new(points_per_second: f32, duration: Rangef) -> ScrollAnimation
New scroll animation
pub fn none() -> ScrollAnimation
pub fn none() -> ScrollAnimation
No animation, scroll instantly.
pub fn duration(t: f32) -> ScrollAnimation
pub fn duration(t: f32) -> ScrollAnimation
Scroll with a fixed duration, regardless of distance.
pub fn ui(&mut self, ui: &mut Ui)
Trait Implementations§
§impl Clone for ScrollAnimation
impl Clone for ScrollAnimation
§fn clone(&self) -> ScrollAnimation
fn clone(&self) -> ScrollAnimation
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ScrollAnimation
impl Debug for ScrollAnimation
§impl Default for ScrollAnimation
impl Default for ScrollAnimation
§fn default() -> ScrollAnimation
fn default() -> ScrollAnimation
Returns the “default value” for a type. Read more
§impl<'de> Deserialize<'de> for ScrollAnimationwhere
ScrollAnimation: Default,
impl<'de> Deserialize<'de> for ScrollAnimationwhere
ScrollAnimation: Default,
§fn deserialize<__D>(
__deserializer: __D
) -> Result<ScrollAnimation, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<ScrollAnimation, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
§impl PartialEq for ScrollAnimation
impl PartialEq for ScrollAnimation
§fn eq(&self, other: &ScrollAnimation) -> bool
fn eq(&self, other: &ScrollAnimation) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl Serialize for ScrollAnimation
impl Serialize for ScrollAnimation
§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Copy for ScrollAnimation
impl StructuralPartialEq for ScrollAnimation
Auto Trait Implementations§
impl Freeze for ScrollAnimation
impl RefUnwindSafe for ScrollAnimation
impl Send for ScrollAnimation
impl Sync for ScrollAnimation
impl Unpin for ScrollAnimation
impl UnwindSafe for ScrollAnimation
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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