Trait rerun::external::eframe::egui_wgpu::wgpu::hal::DynCommandEncoder

pub trait DynCommandEncoder: DynResource + Debug {
Show 43 methods // Required methods unsafe fn begin_encoding( &mut self, label: Option<&str>, ) -> Result<(), DeviceError>; unsafe fn discard_encoding(&mut self); unsafe fn end_encoding( &mut self, ) -> Result<Box<dyn DynCommandBuffer>, DeviceError>; unsafe fn reset_all( &mut self, command_buffers: Vec<Box<dyn DynCommandBuffer>>, ); unsafe fn transition_buffers( &mut self, barriers: &[BufferBarrier<'_, dyn DynBuffer>], ); unsafe fn transition_textures( &mut self, barriers: &[TextureBarrier<'_, dyn DynTexture>], ); unsafe fn clear_buffer( &mut self, buffer: &(dyn DynBuffer + 'static), range: Range<u64>, ); unsafe fn copy_buffer_to_buffer( &mut self, src: &(dyn DynBuffer + 'static), dst: &(dyn DynBuffer + 'static), regions: &[BufferCopy], ); unsafe fn copy_texture_to_texture( &mut self, src: &(dyn DynTexture + 'static), src_usage: TextureUses, dst: &(dyn DynTexture + 'static), regions: &[TextureCopy], ); unsafe fn copy_buffer_to_texture( &mut self, src: &(dyn DynBuffer + 'static), dst: &(dyn DynTexture + 'static), regions: &[BufferTextureCopy], ); unsafe fn copy_texture_to_buffer( &mut self, src: &(dyn DynTexture + 'static), src_usage: TextureUses, dst: &(dyn DynBuffer + 'static), regions: &[BufferTextureCopy], ); unsafe fn set_bind_group( &mut self, layout: &(dyn DynPipelineLayout + 'static), index: u32, group: Option<&(dyn DynBindGroup + 'static)>, dynamic_offsets: &[u32], ); unsafe fn set_push_constants( &mut self, layout: &(dyn DynPipelineLayout + 'static), stages: ShaderStages, offset_bytes: u32, data: &[u32], ); unsafe fn insert_debug_marker(&mut self, label: &str); unsafe fn begin_debug_marker(&mut self, group_label: &str); unsafe fn end_debug_marker(&mut self); unsafe fn begin_query( &mut self, set: &(dyn DynQuerySet + 'static), index: u32, ); unsafe fn end_query( &mut self, set: &(dyn DynQuerySet + 'static), index: u32, ); unsafe fn write_timestamp( &mut self, set: &(dyn DynQuerySet + 'static), index: u32, ); unsafe fn reset_queries( &mut self, set: &(dyn DynQuerySet + 'static), range: Range<u32>, ); unsafe fn copy_query_results( &mut self, set: &(dyn DynQuerySet + 'static), range: Range<u32>, buffer: &(dyn DynBuffer + 'static), offset: u64, stride: NonZero<u64>, ); unsafe fn begin_render_pass( &mut self, desc: &RenderPassDescriptor<'_, dyn DynQuerySet, dyn DynTextureView>, ); unsafe fn end_render_pass(&mut self); unsafe fn set_render_pipeline( &mut self, pipeline: &(dyn DynRenderPipeline + 'static), ); unsafe fn set_index_buffer<'a>( &mut self, binding: BufferBinding<'a, dyn DynBuffer>, format: IndexFormat, ); unsafe fn set_vertex_buffer<'a>( &mut self, index: u32, binding: BufferBinding<'a, dyn DynBuffer>, ); unsafe fn set_viewport(&mut self, rect: &Rect<f32>, depth_range: Range<f32>); unsafe fn set_scissor_rect(&mut self, rect: &Rect<u32>); unsafe fn set_stencil_reference(&mut self, value: u32); unsafe fn set_blend_constants(&mut self, color: &[f32; 4]); unsafe fn draw( &mut self, first_vertex: u32, vertex_count: u32, first_instance: u32, instance_count: u32, ); unsafe fn draw_indexed( &mut self, first_index: u32, index_count: u32, base_vertex: i32, first_instance: u32, instance_count: u32, ); unsafe fn draw_indirect( &mut self, buffer: &(dyn DynBuffer + 'static), offset: u64, draw_count: u32, ); unsafe fn draw_indexed_indirect( &mut self, buffer: &(dyn DynBuffer + 'static), offset: u64, draw_count: u32, ); unsafe fn draw_indirect_count( &mut self, buffer: &(dyn DynBuffer + 'static), offset: u64, count_buffer: &(dyn DynBuffer + 'static), count_offset: u64, max_count: u32, ); unsafe fn draw_indexed_indirect_count( &mut self, buffer: &(dyn DynBuffer + 'static), offset: u64, count_buffer: &(dyn DynBuffer + 'static), count_offset: u64, max_count: u32, ); unsafe fn begin_compute_pass( &mut self, desc: &ComputePassDescriptor<'_, dyn DynQuerySet>, ); unsafe fn end_compute_pass(&mut self); unsafe fn set_compute_pipeline( &mut self, pipeline: &(dyn DynComputePipeline + 'static), ); unsafe fn dispatch(&mut self, count: [u32; 3]); unsafe fn dispatch_indirect( &mut self, buffer: &(dyn DynBuffer + 'static), offset: u64, ); unsafe fn build_acceleration_structures<'a>( &mut self, descriptors: &'a [BuildAccelerationStructureDescriptor<'a, dyn DynBuffer, dyn DynAccelerationStructure>], ); unsafe fn place_acceleration_structure_barrier( &mut self, barrier: AccelerationStructureBarrier, );
}

Required Methods§

unsafe fn begin_encoding( &mut self, label: Option<&str>, ) -> Result<(), DeviceError>

unsafe fn discard_encoding(&mut self)

unsafe fn end_encoding( &mut self, ) -> Result<Box<dyn DynCommandBuffer>, DeviceError>

unsafe fn reset_all(&mut self, command_buffers: Vec<Box<dyn DynCommandBuffer>>)

unsafe fn transition_buffers( &mut self, barriers: &[BufferBarrier<'_, dyn DynBuffer>], )

unsafe fn transition_textures( &mut self, barriers: &[TextureBarrier<'_, dyn DynTexture>], )

unsafe fn clear_buffer( &mut self, buffer: &(dyn DynBuffer + 'static), range: Range<u64>, )

unsafe fn copy_buffer_to_buffer( &mut self, src: &(dyn DynBuffer + 'static), dst: &(dyn DynBuffer + 'static), regions: &[BufferCopy], )

unsafe fn copy_texture_to_texture( &mut self, src: &(dyn DynTexture + 'static), src_usage: TextureUses, dst: &(dyn DynTexture + 'static), regions: &[TextureCopy], )

unsafe fn copy_buffer_to_texture( &mut self, src: &(dyn DynBuffer + 'static), dst: &(dyn DynTexture + 'static), regions: &[BufferTextureCopy], )

unsafe fn copy_texture_to_buffer( &mut self, src: &(dyn DynTexture + 'static), src_usage: TextureUses, dst: &(dyn DynBuffer + 'static), regions: &[BufferTextureCopy], )

unsafe fn set_bind_group( &mut self, layout: &(dyn DynPipelineLayout + 'static), index: u32, group: Option<&(dyn DynBindGroup + 'static)>, dynamic_offsets: &[u32], )

unsafe fn set_push_constants( &mut self, layout: &(dyn DynPipelineLayout + 'static), stages: ShaderStages, offset_bytes: u32, data: &[u32], )

unsafe fn insert_debug_marker(&mut self, label: &str)

unsafe fn begin_debug_marker(&mut self, group_label: &str)

unsafe fn end_debug_marker(&mut self)

unsafe fn begin_query(&mut self, set: &(dyn DynQuerySet + 'static), index: u32)

unsafe fn end_query(&mut self, set: &(dyn DynQuerySet + 'static), index: u32)

unsafe fn write_timestamp( &mut self, set: &(dyn DynQuerySet + 'static), index: u32, )

unsafe fn reset_queries( &mut self, set: &(dyn DynQuerySet + 'static), range: Range<u32>, )

unsafe fn copy_query_results( &mut self, set: &(dyn DynQuerySet + 'static), range: Range<u32>, buffer: &(dyn DynBuffer + 'static), offset: u64, stride: NonZero<u64>, )

unsafe fn begin_render_pass( &mut self, desc: &RenderPassDescriptor<'_, dyn DynQuerySet, dyn DynTextureView>, )

unsafe fn end_render_pass(&mut self)

unsafe fn set_render_pipeline( &mut self, pipeline: &(dyn DynRenderPipeline + 'static), )

unsafe fn set_index_buffer<'a>( &mut self, binding: BufferBinding<'a, dyn DynBuffer>, format: IndexFormat, )

unsafe fn set_vertex_buffer<'a>( &mut self, index: u32, binding: BufferBinding<'a, dyn DynBuffer>, )

unsafe fn set_viewport(&mut self, rect: &Rect<f32>, depth_range: Range<f32>)

unsafe fn set_scissor_rect(&mut self, rect: &Rect<u32>)

unsafe fn set_stencil_reference(&mut self, value: u32)

unsafe fn set_blend_constants(&mut self, color: &[f32; 4])

unsafe fn draw( &mut self, first_vertex: u32, vertex_count: u32, first_instance: u32, instance_count: u32, )

unsafe fn draw_indexed( &mut self, first_index: u32, index_count: u32, base_vertex: i32, first_instance: u32, instance_count: u32, )

unsafe fn draw_indirect( &mut self, buffer: &(dyn DynBuffer + 'static), offset: u64, draw_count: u32, )

unsafe fn draw_indexed_indirect( &mut self, buffer: &(dyn DynBuffer + 'static), offset: u64, draw_count: u32, )

unsafe fn draw_indirect_count( &mut self, buffer: &(dyn DynBuffer + 'static), offset: u64, count_buffer: &(dyn DynBuffer + 'static), count_offset: u64, max_count: u32, )

unsafe fn draw_indexed_indirect_count( &mut self, buffer: &(dyn DynBuffer + 'static), offset: u64, count_buffer: &(dyn DynBuffer + 'static), count_offset: u64, max_count: u32, )

unsafe fn begin_compute_pass( &mut self, desc: &ComputePassDescriptor<'_, dyn DynQuerySet>, )

unsafe fn end_compute_pass(&mut self)

unsafe fn set_compute_pipeline( &mut self, pipeline: &(dyn DynComputePipeline + 'static), )

unsafe fn dispatch(&mut self, count: [u32; 3])

unsafe fn dispatch_indirect( &mut self, buffer: &(dyn DynBuffer + 'static), offset: u64, )

unsafe fn build_acceleration_structures<'a>( &mut self, descriptors: &'a [BuildAccelerationStructureDescriptor<'a, dyn DynBuffer, dyn DynAccelerationStructure>], )

unsafe fn place_acceleration_structure_barrier( &mut self, barrier: AccelerationStructureBarrier, )

Implementors§