pub struct Dx12BackendOptions {
pub shader_compiler: Dx12Compiler,
}
Expand description
Configuration for the DX12 backend.
Fields§
§shader_compiler: Dx12Compiler
Which DX12 shader compiler to use.
Implementations§
§impl Dx12BackendOptions
impl Dx12BackendOptions
pub fn from_env_or_default() -> Dx12BackendOptions
pub fn from_env_or_default() -> Dx12BackendOptions
Choose DX12 backend options by calling from_env
on every field.
See those methods for more information.
pub fn with_env(self) -> Dx12BackendOptions
pub fn with_env(self) -> Dx12BackendOptions
Takes the given options, modifies them based on the environment variables, and returns the result.
This is equivalent to calling with_env
on every field.
Trait Implementations§
§impl Clone for Dx12BackendOptions
impl Clone for Dx12BackendOptions
§fn clone(&self) -> Dx12BackendOptions
fn clone(&self) -> Dx12BackendOptions
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for Dx12BackendOptions
impl Debug for Dx12BackendOptions
§impl Default for Dx12BackendOptions
impl Default for Dx12BackendOptions
§fn default() -> Dx12BackendOptions
fn default() -> Dx12BackendOptions
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for Dx12BackendOptions
impl RefUnwindSafe for Dx12BackendOptions
impl Send for Dx12BackendOptions
impl Sync for Dx12BackendOptions
impl Unpin for Dx12BackendOptions
impl UnwindSafe for Dx12BackendOptions
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