pub struct PipelineLayout {
pub(crate) context: Arc<dyn DynContext>,
pub(crate) data: Box<dyn Any + Sync + Send>,
}
Expand description
Handle to a pipeline layout.
A PipelineLayout
object describes the available binding groups of a pipeline.
It can be created with Device::create_pipeline_layout
.
Corresponds to WebGPU GPUPipelineLayout
.
Fields§
§context: Arc<dyn DynContext>
§data: Box<dyn Any + Sync + Send>
Trait Implementations§
§impl Debug for PipelineLayout
impl Debug for PipelineLayout
§impl Hash for PipelineLayout
impl Hash for PipelineLayout
§impl Ord for PipelineLayout
impl Ord for PipelineLayout
§impl PartialEq for PipelineLayout
impl PartialEq for PipelineLayout
§fn eq(&self, other: &PipelineLayout) -> bool
fn eq(&self, other: &PipelineLayout) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl PartialOrd for PipelineLayout
impl PartialOrd for PipelineLayout
§fn partial_cmp(&self, other: &PipelineLayout) -> Option<Ordering>
fn partial_cmp(&self, other: &PipelineLayout) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moreimpl Eq for PipelineLayout
Auto Trait Implementations§
impl Freeze for PipelineLayout
impl !RefUnwindSafe for PipelineLayout
impl Send for PipelineLayout
impl Sync for PipelineLayout
impl Unpin for PipelineLayout
impl !UnwindSafe for PipelineLayout
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