Struct rerun::external::eframe::WindowAttributes

pub struct WindowAttributes {
Show 22 fields pub inner_size: Option<Size>, pub min_inner_size: Option<Size>, pub max_inner_size: Option<Size>, pub position: Option<Position>, pub resizable: bool, pub enabled_buttons: WindowButtons, pub title: String, pub maximized: bool, pub visible: bool, pub transparent: bool, pub blur: bool, pub decorations: bool, pub window_icon: Option<Icon>, pub preferred_theme: Option<Theme>, pub resize_increments: Option<Size>, pub content_protected: bool, pub window_level: WindowLevel, pub active: bool, pub cursor: Cursor, pub(crate) parent_window: Option<SendSyncRawWindowHandle>, pub fullscreen: Option<Fullscreen>, pub(crate) platform_specific: PlatformSpecificWindowAttributes,
}
Expand description

Attributes used when creating a window.

Fields§

§inner_size: Option<Size>§min_inner_size: Option<Size>§max_inner_size: Option<Size>§position: Option<Position>§resizable: bool§enabled_buttons: WindowButtons§title: String§maximized: bool§visible: bool§transparent: bool§blur: bool§decorations: bool§window_icon: Option<Icon>§preferred_theme: Option<Theme>§resize_increments: Option<Size>§content_protected: bool§window_level: WindowLevel§active: bool§cursor: Cursor§parent_window: Option<SendSyncRawWindowHandle>§fullscreen: Option<Fullscreen>§platform_specific: PlatformSpecificWindowAttributes

Implementations§

§

impl WindowAttributes

pub fn new() -> WindowAttributes

👎Deprecated: use Window::default_attributes instead

Initializes new attributes with default values.

§

impl WindowAttributes

pub fn parent_window(&self) -> Option<&RawWindowHandle>

Get the parent window stored on the attributes.

pub fn with_inner_size<S>(self, size: S) -> WindowAttributes
where S: Into<Size>,

Requests the window to be of specific dimensions.

If this is not set, some platform-specific dimensions will be used.

See [Window::request_inner_size] for details.

pub fn with_min_inner_size<S>(self, min_size: S) -> WindowAttributes
where S: Into<Size>,

Sets the minimum dimensions a window can have.

If this is not set, the window will have no minimum dimensions (aside from reserved).

See [Window::set_min_inner_size] for details.

pub fn with_max_inner_size<S>(self, max_size: S) -> WindowAttributes
where S: Into<Size>,

Sets the maximum dimensions a window can have.

If this is not set, the window will have no maximum or will be set to the primary monitor’s dimensions by the platform.

See [Window::set_max_inner_size] for details.

pub fn with_position<P>(self, position: P) -> WindowAttributes
where P: Into<Position>,

Sets a desired initial position for the window.

If this is not set, some platform-specific position will be chosen.

See [Window::set_outer_position] for details.

§Platform-specific
  • macOS: The top left corner position of the window content, the window’s “inner” position. The window title bar will be placed above it. The window will be positioned such that it fits on screen, maintaining set inner_size if any. If you need to precisely position the top left corner of the whole window you have to use [Window::set_outer_position] after creating the window.
  • Windows: The top left corner position of the window title bar, the window’s “outer” position. There may be a small gap between this position and the window due to the specifics of the Window Manager.
  • X11: The top left corner of the window, the window’s “outer” position.
  • Others: Ignored.

pub fn with_resizable(self, resizable: bool) -> WindowAttributes

Sets whether the window is resizable or not.

The default is true.

See [Window::set_resizable] for details.

pub fn with_enabled_buttons(self, buttons: WindowButtons) -> WindowAttributes

Sets the enabled window buttons.

The default is [WindowButtons::all]

See [Window::set_enabled_buttons] for details.

pub fn with_title<T>(self, title: T) -> WindowAttributes
where T: Into<String>,

Sets the initial title of the window in the title bar.

The default is "winit window".

See [Window::set_title] for details.

pub fn with_fullscreen(self, fullscreen: Option<Fullscreen>) -> WindowAttributes

Sets whether the window should be put into fullscreen upon creation.

The default is None.

See [Window::set_fullscreen] for details.

pub fn with_maximized(self, maximized: bool) -> WindowAttributes

Request that the window is maximized upon creation.

The default is false.

See [Window::set_maximized] for details.

pub fn with_visible(self, visible: bool) -> WindowAttributes

Sets whether the window will be initially visible or hidden.

The default is to show the window.

See [Window::set_visible] for details.

pub fn with_transparent(self, transparent: bool) -> WindowAttributes

Sets whether the background of the window should be transparent.

If this is true, writing colors with alpha values different than 1.0 will produce a transparent window. On some platforms this is more of a hint for the system and you’d still have the alpha buffer. To control it see [Window::set_transparent].

The default is false.

pub fn with_blur(self, blur: bool) -> WindowAttributes

Sets whether the background of the window should be blurred by the system.

The default is false.

See [Window::set_blur] for details.

pub fn transparent(&self) -> bool

Get whether the window will support transparency.

pub fn with_decorations(self, decorations: bool) -> WindowAttributes

Sets whether the window should have a border, a title bar, etc.

The default is true.

See [Window::set_decorations] for details.

pub fn with_window_level(self, level: WindowLevel) -> WindowAttributes

Sets the window level.

This is just a hint to the OS, and the system could ignore it.

The default is [WindowLevel::Normal].

See [WindowLevel] for details.

pub fn with_window_icon(self, window_icon: Option<Icon>) -> WindowAttributes

Sets the window icon.

The default is None.

See [Window::set_window_icon] for details.

pub fn with_theme(self, theme: Option<Theme>) -> WindowAttributes

Sets a specific theme for the window.

If None is provided, the window will use the system theme.

The default is None.

§Platform-specific
  • Wayland: This controls only CSD. When using None it’ll try to use dbus to get the system preference. When explicit theme is used, this will avoid dbus all together.
  • x11: Build window with _GTK_THEME_VARIANT hint set to dark or light.
  • iOS / Android / Web / x11 / Orbital: Ignored.

pub fn with_resize_increments<S>(self, resize_increments: S) -> WindowAttributes
where S: Into<Size>,

Build window with resize increments hint.

The default is None.

See [Window::set_resize_increments] for details.

pub fn with_content_protected(self, protected: bool) -> WindowAttributes

Prevents the window contents from being captured by other apps.

The default is false.

§Platform-specific
  • macOS: if false, NSWindowSharingNone is used but doesn’t completely prevent all apps from reading the window content, for instance, QuickTime.
  • iOS / Android / Web / x11 / Orbital: Ignored.

pub fn with_active(self, active: bool) -> WindowAttributes

Whether the window will be initially focused or not.

The window should be assumed as not focused by default following by the WindowEvent::Focused.

§Platform-specific:

Android / iOS / X11 / Wayland / Orbital: Unsupported.

pub fn with_cursor(self, cursor: impl Into<Cursor>) -> WindowAttributes

Modifies the cursor icon of the window.

The default is [CursorIcon::Default].

See [Window::set_cursor()] for more details.

pub unsafe fn with_parent_window( self, parent_window: Option<RawWindowHandle> ) -> WindowAttributes

Build window with parent window.

The default is None.

§Safety

parent_window must be a valid window handle.

§Platform-specific

Trait Implementations§

§

impl Clone for WindowAttributes

§

fn clone(&self) -> WindowAttributes

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
§

impl Debug for WindowAttributes

§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
§

impl Default for WindowAttributes

§

fn default() -> WindowAttributes

Returns the “default value” for a type. Read more
§

impl WindowAttributesExtStartupNotify for WindowAttributes

§

fn with_activation_token(self, token: ActivationToken) -> WindowAttributes

Use this [ActivationToken] during window creation. Read more
§

impl WindowAttributesExtWayland for WindowAttributes

§

fn with_name( self, general: impl Into<String>, instance: impl Into<String> ) -> WindowAttributes

Build window with the given name. Read more
§

impl WindowAttributesExtX11 for WindowAttributes

§

fn with_x11_visual(self, visual_id: u32) -> WindowAttributes

Create this window with a specific X11 visual.
§

fn with_x11_screen(self, screen_id: i32) -> WindowAttributes

§

fn with_name( self, general: impl Into<String>, instance: impl Into<String> ) -> WindowAttributes

Build window with the given general and instance names. Read more
§

fn with_override_redirect(self, override_redirect: bool) -> WindowAttributes

Build window with override-redirect flag; defaults to false.
§

fn with_x11_window_type( self, x11_window_types: Vec<WindowType> ) -> WindowAttributes

Build window with _NET_WM_WINDOW_TYPE hints; defaults to Normal.
§

fn with_base_size<S>(self, base_size: S) -> WindowAttributes
where S: Into<Size>,

Build window with base size hint. Read more
§

fn with_embed_parent_window(self, parent_window_id: u32) -> WindowAttributes

Embed this window into another parent window. Read more

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Az for T

source§

fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<Src, Dst> CastFrom<Src> for Dst
where Src: Cast<Dst>,

source§

fn cast_from(src: Src) -> Dst

Casts the value.
source§

impl<T> CheckedAs for T

source§

fn checked_as<Dst>(self) -> Option<Dst>
where T: CheckedCast<Dst>,

Casts the value.
source§

impl<Src, Dst> CheckedCastFrom<Src> for Dst
where Src: CheckedCast<Dst>,

source§

fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
source§

impl<T> DynClone for T
where T: Clone,

source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> FromRef<T> for T
where T: Clone,

§

fn from_ref(input: &T) -> T

Converts to this type from a reference to the input type.
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

impl<T> IntoRequest<T> for T

source§

fn into_request(self) -> Request<T>

Wrap the input message T in a tonic::Request
source§

impl<Src, Dst> LosslessTryInto<Dst> for Src
where Dst: LosslessTryFrom<Src>,

source§

fn lossless_try_into(self) -> Option<Dst>

Performs the conversion.
source§

impl<Src, Dst> LossyInto<Dst> for Src
where Dst: LossyFrom<Src>,

source§

fn lossy_into(self) -> Dst

Performs the conversion.
§

impl<T> NoneValue for T
where T: Default,

§

type NoneType = T

§

fn null_value() -> T

The none-equivalent value.
source§

impl<T> OverflowingAs for T

source§

fn overflowing_as<Dst>(self) -> (Dst, bool)
where T: OverflowingCast<Dst>,

Casts the value.
source§

impl<Src, Dst> OverflowingCastFrom<Src> for Dst
where Src: OverflowingCast<Dst>,

source§

fn overflowing_cast_from(src: Src) -> (Dst, bool)

Casts the value.
§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T> SaturatingAs for T

source§

fn saturating_as<Dst>(self) -> Dst
where T: SaturatingCast<Dst>,

Casts the value.
source§

impl<Src, Dst> SaturatingCastFrom<Src> for Dst
where Src: SaturatingCast<Dst>,

source§

fn saturating_cast_from(src: Src) -> Dst

Casts the value.
§

impl<T> To for T
where T: ?Sized,

§

fn to<T>(self) -> T
where Self: Into<T>,

Converts to T by calling Into<T>::into.
§

fn try_to<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Tries to convert to T by calling TryInto<T>::try_into.
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> UnwrappedAs for T

source§

fn unwrapped_as<Dst>(self) -> Dst
where T: UnwrappedCast<Dst>,

Casts the value.
source§

impl<Src, Dst> UnwrappedCastFrom<Src> for Dst
where Src: UnwrappedCast<Dst>,

source§

fn unwrapped_cast_from(src: Src) -> Dst

Casts the value.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
source§

impl<T> WrappingAs for T

source§

fn wrapping_as<Dst>(self) -> Dst
where T: WrappingCast<Dst>,

Casts the value.
source§

impl<Src, Dst> WrappingCastFrom<Src> for Dst
where Src: WrappingCast<Dst>,

source§

fn wrapping_cast_from(src: Src) -> Dst

Casts the value.
§

impl<T> Ungil for T
where T: Send,

§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSendSync for T

§

impl<T> WasmNotSync for T
where T: Sync,