Enum rerun::external::re_renderer::config::DeviceTier
source · pub enum DeviceTier {
Gles = 0,
FullWebGpuSupport = 1,
}
Expand description
Device tiers re_renderer
distinguishes.
To reduce complexity, we rarely do fine-grained feature checks, but instead support set of features, each a superset of the next.
Tiers are sorted from lowest to highest. Certain tiers may not be possible on a given machine/setup, but choosing lower tiers is always possible. Tiers may loosely relate to quality settings, but their primary function is an easier way to do bundle feature support checks.
See also global_bindings.wgsl
Variants§
Gles = 0
Limited feature support as provided by WebGL and native GLES2/OpenGL3(ish).
Note that we do not distinguish between WebGL & native GL here, instead, we go with the lowest common denominator.
FullWebGpuSupport = 1
Full support of WebGPU spec without additional feature requirements.
Expecting to run either in a stable WebGPU implementation. I.e. either natively with Vulkan/Metal or in a browser with WebGPU support.
Trait Implementations§
source§impl Clone for DeviceTier
impl Clone for DeviceTier
source§fn clone(&self) -> DeviceTier
fn clone(&self) -> DeviceTier
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for DeviceTier
impl Debug for DeviceTier
source§impl PartialEq for DeviceTier
impl PartialEq for DeviceTier
source§fn eq(&self, other: &DeviceTier) -> bool
fn eq(&self, other: &DeviceTier) -> bool
self
and other
values to be equal, and is used
by ==
.impl Copy for DeviceTier
impl Eq for DeviceTier
impl StructuralPartialEq for DeviceTier
Auto Trait Implementations§
impl Freeze for DeviceTier
impl RefUnwindSafe for DeviceTier
impl Send for DeviceTier
impl Sync for DeviceTier
impl Unpin for DeviceTier
impl UnwindSafe for DeviceTier
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