Struct rerun::external::re_viewport::ViewportUi
source · pub struct ViewportUi {
pub blueprint: ViewportBlueprint,
}
Expand description
Defines the UI and layout of the Viewport.
Fields§
§blueprint: ViewportBlueprint
The blueprint that drives this viewport.
This is the source of truth from the store for this frame.
All modifications are accumulated in ViewportBlueprint::deferred_commands
and applied at the end of the frame.
Implementations§
source§impl ViewportUi
impl ViewportUi
pub fn new(blueprint: ViewportBlueprint) -> ViewportUi
pub fn viewport_ui( &self, ui: &mut Ui, ctx: &ViewerContext<'_>, view_states: &mut ViewStates, )
pub fn on_frame_start(&self, ctx: &ViewerContext<'_>)
sourcepub fn save_to_blueprint_store(
self,
ctx: &ViewerContext<'_>,
view_class_registry: &ViewClassRegistry,
)
pub fn save_to_blueprint_store( self, ctx: &ViewerContext<'_>, view_class_registry: &ViewClassRegistry, )
Process any deferred ViewportCommand
and then save to blueprint store (if needed).
Auto Trait Implementations§
impl !Freeze for ViewportUi
impl !RefUnwindSafe for ViewportUi
impl Send for ViewportUi
impl Sync for ViewportUi
impl Unpin for ViewportUi
impl !UnwindSafe for ViewportUi
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