Struct rerun::sdk::components::DrawOrder

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#[repr(transparent)]
pub struct DrawOrder(pub Float32);
Expand description

Component: Draw order of 2D elements. Higher values are drawn on top of lower values.

An entity can have only a single draw order component. Within an entity draw order is governed by the order of the components.

Draw order for entities with the same draw order is generally undefined.

Tuple Fields§

§0: Float32

Implementations§

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impl DrawOrder

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pub const DEFAULT_DEPTH_IMAGE: DrawOrder = _

Draw order used for depth image when they’re not shown as a 3D point cloud and no draw order was specified.

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pub const DEFAULT_IMAGE: DrawOrder = _

Draw order used for images if no draw order was specified.

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pub const DEFAULT_SEGMENTATION_IMAGE: DrawOrder = _

Draw order used for segmentation images if no draw order was specified.

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pub const DEFAULT_BOX2D: DrawOrder = _

Draw order used for 2D boxes if no draw order was specified.

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pub const DEFAULT_LINES2D: DrawOrder = _

Draw order used for 2D lines if no draw order was specified.

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pub const DEFAULT_POINTS2D: DrawOrder = _

Draw order used for 2D points if no draw order was specified.

Methods from Deref<Target = f32>§

1.43.0 · source

pub const RADIX: u32 = 2u32

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pub const MANTISSA_DIGITS: u32 = 24u32

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pub const DIGITS: u32 = 6u32

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pub const EPSILON: f32 = 1.1920929E-7f32

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pub const MIN: f32 = -3.40282347E+38f32

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pub const MIN_POSITIVE: f32 = 1.17549435E-38f32

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pub const MAX: f32 = 3.40282347E+38f32

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pub const MIN_EXP: i32 = -125i32

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pub const MAX_EXP: i32 = 128i32

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pub const MIN_10_EXP: i32 = -37i32

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pub const MAX_10_EXP: i32 = 38i32

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pub const NAN: f32 = NaN_f32

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pub const INFINITY: f32 = +Inf_f32

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pub const NEG_INFINITY: f32 = -Inf_f32

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pub fn total_cmp(&self, other: &f32) -> Ordering

Return the ordering between self and other.

Unlike the standard partial comparison between floating point numbers, this comparison always produces an ordering in accordance to the totalOrder predicate as defined in the IEEE 754 (2008 revision) floating point standard. The values are ordered in the following sequence:

  • negative quiet NaN
  • negative signaling NaN
  • negative infinity
  • negative numbers
  • negative subnormal numbers
  • negative zero
  • positive zero
  • positive subnormal numbers
  • positive numbers
  • positive infinity
  • positive signaling NaN
  • positive quiet NaN.

The ordering established by this function does not always agree with the PartialOrd and PartialEq implementations of f32. For example, they consider negative and positive zero equal, while total_cmp doesn’t.

The interpretation of the signaling NaN bit follows the definition in the IEEE 754 standard, which may not match the interpretation by some of the older, non-conformant (e.g. MIPS) hardware implementations.

§Example
struct GoodBoy {
    name: String,
    weight: f32,
}

let mut bois = vec![
    GoodBoy { name: "Pucci".to_owned(), weight: 0.1 },
    GoodBoy { name: "Woofer".to_owned(), weight: 99.0 },
    GoodBoy { name: "Yapper".to_owned(), weight: 10.0 },
    GoodBoy { name: "Chonk".to_owned(), weight: f32::INFINITY },
    GoodBoy { name: "Abs. Unit".to_owned(), weight: f32::NAN },
    GoodBoy { name: "Floaty".to_owned(), weight: -5.0 },
];

bois.sort_by(|a, b| a.weight.total_cmp(&b.weight));

// `f32::NAN` could be positive or negative, which will affect the sort order.
if f32::NAN.is_sign_negative() {
    assert!(bois.into_iter().map(|b| b.weight)
        .zip([f32::NAN, -5.0, 0.1, 10.0, 99.0, f32::INFINITY].iter())
        .all(|(a, b)| a.to_bits() == b.to_bits()))
} else {
    assert!(bois.into_iter().map(|b| b.weight)
        .zip([-5.0, 0.1, 10.0, 99.0, f32::INFINITY, f32::NAN].iter())
        .all(|(a, b)| a.to_bits() == b.to_bits()))
}

Trait Implementations§

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impl Borrow<Float32> for DrawOrder

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fn borrow(&self) -> &Float32

Immutably borrows from an owned value. Read more
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impl Clone for DrawOrder

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fn clone(&self) -> DrawOrder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DrawOrder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for DrawOrder

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fn default() -> DrawOrder

Returns the “default value” for a type. Read more
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impl Deref for DrawOrder

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type Target = Float32

The resulting type after dereferencing.
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fn deref(&self) -> &Float32

Dereferences the value.
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impl DerefMut for DrawOrder

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fn deref_mut(&mut self) -> &mut Float32

Mutably dereferences the value.
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impl<T> From<T> for DrawOrder
where T: Into<Float32>,

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fn from(v: T) -> DrawOrder

Converts to this type from the input type.
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impl Loggable for DrawOrder

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type Name = ComponentName

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fn name() -> <DrawOrder as Loggable>::Name

The fully-qualified name of this loggable, e.g. rerun.datatypes.Vec2D.
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fn arrow_datatype() -> DataType

The underlying arrow2::datatypes::DataType, excluding datatype extensions.
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fn to_arrow_opt<'a>( data: impl IntoIterator<Item = Option<impl Into<Cow<'a, DrawOrder>>>> ) -> Result<Box<dyn Array>, SerializationError>
where DrawOrder: Clone + 'a,

Given an iterator of options of owned or reference values to the current Loggable, serializes them into an Arrow array. Read more
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fn from_arrow_opt( arrow_data: &(dyn Array + 'static) ) -> Result<Vec<Option<DrawOrder>>, DeserializationError>

Given an Arrow array, deserializes it into a collection of optional Loggables.
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fn from_arrow( arrow_data: &(dyn Array + 'static) ) -> Result<Vec<DrawOrder>, DeserializationError>

Given an Arrow array, deserializes it into a collection of Loggables.
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fn to_arrow<'a>( data: impl IntoIterator<Item = impl Into<Cow<'a, Self>>> ) -> Result<Box<dyn Array>, SerializationError>
where Self: 'a,

Given an iterator of owned or reference values to the current Loggable, serializes them into an Arrow array. Read more
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impl Ord for DrawOrder

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fn cmp(&self, other: &DrawOrder) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl PartialEq for DrawOrder

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fn eq(&self, other: &DrawOrder) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for DrawOrder

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fn partial_cmp(&self, other: &DrawOrder) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl SizeBytes for DrawOrder

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fn heap_size_bytes(&self) -> u64

Returns the total size of self on the heap, in bytes.
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fn is_pod() -> bool

Is Self just plain old data? Read more
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fn total_size_bytes(&self) -> u64

Returns the total size of self in bytes, accounting for both stack and heap space.
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fn stack_size_bytes(&self) -> u64

Returns the total size of self on the stack, in bytes. Read more
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impl Copy for DrawOrder

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impl Eq for DrawOrder

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fn compare(&self, key: &K) -> Ordering

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