Struct rerun::sdk::prelude::Float32

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#[repr(transparent)]
pub struct Float32(pub f32);
Expand description

Datatype: A single-precision 32-bit IEEE 754 floating point number.

Tuple Fields§

§0: f32

Methods from Deref<Target = f32>§

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pub const RADIX: u32 = 2u32

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pub const MANTISSA_DIGITS: u32 = 24u32

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pub const DIGITS: u32 = 6u32

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pub const EPSILON: f32 = 1.1920929E-7f32

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pub const MIN: f32 = -3.40282347E+38f32

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pub const MIN_POSITIVE: f32 = 1.17549435E-38f32

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pub const MAX: f32 = 3.40282347E+38f32

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pub const MIN_EXP: i32 = -125i32

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pub const MAX_EXP: i32 = 128i32

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pub const MIN_10_EXP: i32 = -37i32

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pub const MAX_10_EXP: i32 = 38i32

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pub const NAN: f32 = NaN_f32

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pub const INFINITY: f32 = +Inf_f32

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pub const NEG_INFINITY: f32 = -Inf_f32

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pub fn total_cmp(&self, other: &f32) -> Ordering

Return the ordering between self and other.

Unlike the standard partial comparison between floating point numbers, this comparison always produces an ordering in accordance to the totalOrder predicate as defined in the IEEE 754 (2008 revision) floating point standard. The values are ordered in the following sequence:

  • negative quiet NaN
  • negative signaling NaN
  • negative infinity
  • negative numbers
  • negative subnormal numbers
  • negative zero
  • positive zero
  • positive subnormal numbers
  • positive numbers
  • positive infinity
  • positive signaling NaN
  • positive quiet NaN.

The ordering established by this function does not always agree with the PartialOrd and PartialEq implementations of f32. For example, they consider negative and positive zero equal, while total_cmp doesn’t.

The interpretation of the signaling NaN bit follows the definition in the IEEE 754 standard, which may not match the interpretation by some of the older, non-conformant (e.g. MIPS) hardware implementations.

§Example
struct GoodBoy {
    name: String,
    weight: f32,
}

let mut bois = vec![
    GoodBoy { name: "Pucci".to_owned(), weight: 0.1 },
    GoodBoy { name: "Woofer".to_owned(), weight: 99.0 },
    GoodBoy { name: "Yapper".to_owned(), weight: 10.0 },
    GoodBoy { name: "Chonk".to_owned(), weight: f32::INFINITY },
    GoodBoy { name: "Abs. Unit".to_owned(), weight: f32::NAN },
    GoodBoy { name: "Floaty".to_owned(), weight: -5.0 },
];

bois.sort_by(|a, b| a.weight.total_cmp(&b.weight));

// `f32::NAN` could be positive or negative, which will affect the sort order.
if f32::NAN.is_sign_negative() {
    assert!(bois.into_iter().map(|b| b.weight)
        .zip([f32::NAN, -5.0, 0.1, 10.0, 99.0, f32::INFINITY].iter())
        .all(|(a, b)| a.to_bits() == b.to_bits()))
} else {
    assert!(bois.into_iter().map(|b| b.weight)
        .zip([-5.0, 0.1, 10.0, 99.0, f32::INFINITY, f32::NAN].iter())
        .all(|(a, b)| a.to_bits() == b.to_bits()))
}

Trait Implementations§

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impl Borrow<Float32> for AxisLength

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fn borrow(&self) -> &Float32

Immutably borrows from an owned value. Read more
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impl Borrow<Float32> for ColumnShare

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fn borrow(&self) -> &Float32

Immutably borrows from an owned value. Read more
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impl Borrow<Float32> for DepthMeter

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fn borrow(&self) -> &Float32

Immutably borrows from an owned value. Read more
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impl Borrow<Float32> for DrawOrder

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fn borrow(&self) -> &Float32

Immutably borrows from an owned value. Read more
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impl Borrow<Float32> for FillRatio

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fn borrow(&self) -> &Float32

Immutably borrows from an owned value. Read more
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impl Borrow<Float32> for GammaCorrection

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fn borrow(&self) -> &Float32

Immutably borrows from an owned value. Read more
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impl Borrow<Float32> for ImagePlaneDistance

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fn borrow(&self) -> &Float32

Immutably borrows from an owned value. Read more
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impl Borrow<Float32> for Length

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fn borrow(&self) -> &Float32

Immutably borrows from an owned value. Read more
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impl Borrow<Float32> for MarkerSize

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fn borrow(&self) -> &Float32

Immutably borrows from an owned value. Read more
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impl Borrow<Float32> for Opacity

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fn borrow(&self) -> &Float32

Immutably borrows from an owned value. Read more
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impl Borrow<Float32> for Radius

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fn borrow(&self) -> &Float32

Immutably borrows from an owned value. Read more
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impl Borrow<Float32> for RowShare

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fn borrow(&self) -> &Float32

Immutably borrows from an owned value. Read more
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impl Borrow<Float32> for StrokeWidth

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fn borrow(&self) -> &Float32

Immutably borrows from an owned value. Read more
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impl Clone for Float32

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fn clone(&self) -> Float32

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Float32

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Float32

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fn default() -> Float32

Returns the “default value” for a type. Read more
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impl Deref for Float32

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type Target = f32

The resulting type after dereferencing.
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fn deref(&self) -> &f32

Dereferences the value.
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impl DerefMut for Float32

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fn deref_mut(&mut self) -> &mut f32

Mutably dereferences the value.
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impl Display for Float32

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl From<Float32> for f32

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fn from(value: Float32) -> f32

Converts to this type from the input type.
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impl From<f32> for Float32

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fn from(value: f32) -> Float32

Converts to this type from the input type.
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impl Loggable for Float32

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type Name = DatatypeName

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fn name() -> <Float32 as Loggable>::Name

The fully-qualified name of this loggable, e.g. rerun.datatypes.Vec2D.
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fn arrow_datatype() -> DataType

The underlying arrow2::datatypes::DataType, excluding datatype extensions.
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fn to_arrow_opt<'a>( data: impl IntoIterator<Item = Option<impl Into<Cow<'a, Float32>>>> ) -> Result<Box<dyn Array>, SerializationError>
where Float32: Clone + 'a,

Given an iterator of options of owned or reference values to the current Loggable, serializes them into an Arrow array. Read more
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fn from_arrow_opt( arrow_data: &(dyn Array + 'static) ) -> Result<Vec<Option<Float32>>, DeserializationError>
where Float32: Sized,

Given an Arrow array, deserializes it into a collection of optional Loggables.
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fn from_arrow( arrow_data: &(dyn Array + 'static) ) -> Result<Vec<Float32>, DeserializationError>
where Float32: Sized,

Given an Arrow array, deserializes it into a collection of Loggables.
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fn to_arrow<'a>( data: impl IntoIterator<Item = impl Into<Cow<'a, Self>>> ) -> Result<Box<dyn Array>, SerializationError>
where Self: 'a,

Given an iterator of owned or reference values to the current Loggable, serializes them into an Arrow array. Read more
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impl PartialEq for Float32

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fn eq(&self, other: &Float32) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Float32

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fn partial_cmp(&self, other: &Float32) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl SizeBytes for Float32

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fn heap_size_bytes(&self) -> u64

Returns the total size of self on the heap, in bytes.
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fn is_pod() -> bool

Is Self just plain old data? Read more
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fn total_size_bytes(&self) -> u64

Returns the total size of self in bytes, accounting for both stack and heap space.
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fn stack_size_bytes(&self) -> u64

Returns the total size of self on the stack, in bytes. Read more
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impl Zeroable for Float32

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fn zeroed() -> Self

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impl Copy for Float32

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impl Pod for Float32

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impl StructuralPartialEq for Float32

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