Struct rerun::sink::CallbackSink
source · pub struct CallbackSink {
callback: Box<dyn Fn(&[LogMsg]) + Sync + Send>,
}
Expand description
A sink which forwards all log messages to a callback without any buffering.
Fields§
§callback: Box<dyn Fn(&[LogMsg]) + Sync + Send>
Implementations§
source§impl CallbackSink
impl CallbackSink
Trait Implementations§
source§impl LogSink for CallbackSink
impl LogSink for CallbackSink
source§fn flush_blocking(&self)
fn flush_blocking(&self)
Blocks until all pending data in the sink’s send buffers has been fully flushed. Read more
source§fn drop_if_disconnected(&self)
fn drop_if_disconnected(&self)
Drops all pending data currently sitting in the sink’s send buffers if it is unable to
flush it for any reason (e.g. a broken TCP connection for a
TcpSink
).source§fn send_blueprint(
&self,
blueprint: Vec<LogMsg>,
activation_cmd: BlueprintActivationCommand
)
fn send_blueprint( &self, blueprint: Vec<LogMsg>, activation_cmd: BlueprintActivationCommand )
Send a blueprint directly to the log-sink. Read more
Auto Trait Implementations§
impl Freeze for CallbackSink
impl !RefUnwindSafe for CallbackSink
impl Send for CallbackSink
impl Sync for CallbackSink
impl Unpin for CallbackSink
impl !UnwindSafe for CallbackSink
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