pub struct TcpSink {
client: Client,
}
Expand description
Stream log messages to a Rerun TCP server.
Fields§
§client: Client
Implementations§
source§impl TcpSink
impl TcpSink
sourcepub fn new(addr: SocketAddr, flush_timeout: Option<Duration>) -> TcpSink
pub fn new(addr: SocketAddr, flush_timeout: Option<Duration>) -> TcpSink
Connect to the given address in a background thread. Retries until successful.
flush_timeout
is the minimum time the TcpSink
will wait during a flush
before potentially dropping data. Note: Passing None
here can cause a
call to flush
to block indefinitely if a connection cannot be established.
Trait Implementations§
source§impl LogSink for TcpSink
impl LogSink for TcpSink
source§fn flush_blocking(&self)
fn flush_blocking(&self)
Blocks until all pending data in the sink’s send buffers has been fully flushed. Read more
source§fn drop_if_disconnected(&self)
fn drop_if_disconnected(&self)
Drops all pending data currently sitting in the sink’s send buffers if it is unable to
flush it for any reason (e.g. a broken TCP connection for a
TcpSink
).source§fn send_blueprint(
&self,
blueprint: Vec<LogMsg>,
activation_cmd: BlueprintActivationCommand
)
fn send_blueprint( &self, blueprint: Vec<LogMsg>, activation_cmd: BlueprintActivationCommand )
Send a blueprint directly to the log-sink. Read more
Auto Trait Implementations§
impl Freeze for TcpSink
impl !RefUnwindSafe for TcpSink
impl Send for TcpSink
impl Sync for TcpSink
impl Unpin for TcpSink
impl !UnwindSafe for TcpSink
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