Rerun C++ SDK
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rerun::blueprint::EntityPropertiesComponent Struct Reference

Blueprint: The configurable set of overridable properties. More...

#include <rerun/blueprint/entity_properties_component.hpp>

Public Member Functions

 EntityPropertiesComponent (rerun::Collection< uint8_t > props_)
 
EntityPropertiesComponentoperator= (rerun::Collection< uint8_t > props_)
 

Public Attributes

rerun::Collection< uint8_t > props
 

Detailed Description

Blueprint: The configurable set of overridable properties.

Unstable. Used for the ongoing blueprint experimentations.


The documentation for this struct was generated from the following file: