|
Rerun C++ SDK
|
Component: Specifies that the entity path at which this is logged is disconnected from its parent. More...
#include <rerun/components/disconnected_space.hpp>
Public Member Functions | |
| DisconnectedSpace (bool is_disconnected_) | |
| DisconnectedSpace & | operator= (bool is_disconnected_) |
Public Attributes | |
| bool | is_disconnected |
| Whether the entity path at which this is logged is disconnected from its parent. | |
Component: Specifies that the entity path at which this is logged is disconnected from its parent.
This is useful for specifying that a subgraph is independent of the rest of the scene.
If a transform or pinhole is logged on the same path, this component will be ignored.