Rerun C++ SDK
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rerun::components::DisconnectedSpace Struct Reference

Component: Specifies that the entity path at which this is logged is disconnected from its parent. More...

#include <rerun/components/disconnected_space.hpp>

Public Member Functions

 DisconnectedSpace (bool is_disconnected_)
 
DisconnectedSpaceoperator= (bool is_disconnected_)
 

Public Attributes

bool is_disconnected
 Whether the entity path at which this is logged is disconnected from its parent.
 

Detailed Description

Component: Specifies that the entity path at which this is logged is disconnected from its parent.

This is useful for specifying that a subgraph is independent of the rest of the scene.

If a transform or pinhole is logged on the same path, this component will be ignored.


The documentation for this struct was generated from the following file: