Rerun C++ SDK
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All built-in components. See Types in the Rerun manual. More...
Classes | |
struct | AnnotationContext |
Component: The AnnotationContext provides additional information on how to display entities. More... | |
struct | Blob |
Component: A binary blob of data. More... | |
struct | ClassId |
Component: A 16-bit ID representing a type of semantic class. More... | |
struct | ClearIsRecursive |
Component: Configures how a clear operation should behave - recursive or not. More... | |
struct | Color |
Component: An RGBA color with unmultiplied/separate alpha, in sRGB gamma space with linear alpha. More... | |
struct | DepthMeter |
Component: A component indicating how long a meter is, expressed in native units. More... | |
struct | DisconnectedSpace |
Component: Specifies that the entity path at which this is logged is disconnected from its parent. More... | |
struct | DrawOrder |
Component: Draw order used for the display order of 2D elements. More... | |
struct | HalfSizes2D |
Component: Half-sizes (extents) of a 2D box along its local axis, starting at its local origin/center. More... | |
struct | HalfSizes3D |
Component: Half-sizes (extents) of a 3D box along its local axis, starting at its local origin/center. More... | |
struct | IndicatorComponent |
Indicator component used by archetypes when converting them to component lists. More... | |
struct | InstanceKey |
Component: A unique numeric identifier for each individual instance within a batch. More... | |
struct | KeypointId |
Component: A 16-bit ID representing a type of semantic keypoint within a class. More... | |
struct | LineStrip2D |
Component: A line strip in 2D space. More... | |
struct | LineStrip3D |
Component: A line strip in 3D space. More... | |
struct | Material |
Component: Material properties of a mesh. More... | |
struct | MediaType |
Component: A standardized media type (RFC2046, formerly known as MIME types), encoded as a utf8 string. More... | |
struct | MeshProperties |
Component: Optional triangle indices for a mesh. More... | |
struct | OutOfTreeTransform3D |
Component: An out-of-tree affine transform between two 3D spaces, represented in a given direction. More... | |
struct | PinholeProjection |
Component: Camera projection, from image coordinates to view coordinates. More... | |
struct | Position2D |
Component: A position in 2D space. More... | |
struct | Position3D |
Component: A position in 3D space. More... | |
struct | Radius |
Component: A Radius component. More... | |
struct | Resolution |
Component: Pixel resolution width & height, e.g. More... | |
struct | Rotation3D |
Component: A 3D rotation, represented either by a quaternion or a rotation around axis. More... | |
struct | Scalar |
Component: A double-precision scalar. More... | |
struct | ScalarScattering |
Component: If true, a scalar will be shown as individual point in a scatter plot. More... | |
struct | TensorData |
Component: A multi-dimensional Tensor with optionally named arguments. More... | |
struct | Text |
Component: A string of text, e.g. for labels and text documents. More... | |
struct | TextLogLevel |
Component: The severity level of a text log message. More... | |
struct | Transform3D |
Component: An affine transform between two 3D spaces, represented in a given direction. More... | |
struct | Vector3D |
Component: A vector in 3D space. More... | |
struct | ViewCoordinates |
Component: How we interpret the coordinate system of an entity/space. More... | |
Functions | |
const std::shared_ptr< arrow::DataType > & | indicator_arrow_datatype () |
Arrow data type shared by all instances of IndicatorComponent. | |
const std::shared_ptr< arrow::Array > & | indicator_arrow_array () |
Returns an arrow array for a single indicator component. | |
All built-in components. See Types in the Rerun manual.