Rerun C++ SDK
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Component: Draw order used for the display order of 2D elements. More...
#include <rerun/components/draw_order.hpp>
Public Member Functions | |
DrawOrder (float value_) | |
DrawOrder & | operator= (float value_) |
Public Attributes | |
float | value |
Component: Draw order used for the display order of 2D elements.
Higher values are drawn on top of lower values. An entity can have only a single draw order component. Within an entity draw order is governed by the order of the components.
Draw order for entities with the same draw order is generally undefined.