6#include "../datatypes/bool.hpp"
7#include "../result.hpp"
28 ClearIsRecursive(
bool value_) :
recursive(value_) {}
30 ClearIsRecursive& operator=(
bool value_) {
47 struct Loggable<components::ClearIsRecursive> {
48 static constexpr const char Name[] =
"rerun.components.ClearIsRecursive";
51 static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
52 return Loggable<rerun::datatypes::Bool>::arrow_datatype();
56 static Result<std::shared_ptr<arrow::Array>> to_arrow(
57 const components::ClearIsRecursive* instances,
size_t num_instances
59 if (num_instances == 0) {
60 return Loggable<rerun::datatypes::Bool>::to_arrow(
nullptr, 0);
61 }
else if (instances ==
nullptr) {
63 ErrorCode::UnexpectedNullArgument,
64 "Passed array instances is null when num_elements> 0."
67 return Loggable<rerun::datatypes::Bool>::to_arrow(
68 &instances->recursive,
Status outcome object (success or error) returned for fallible operations.
Definition error.hpp:95
All built-in components. See Types in the Rerun manual.
Definition rerun.hpp:79
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:22
Component: Configures how a clear operation should behave - recursive or not.
Definition clear_is_recursive.hpp:14
rerun::datatypes::Bool recursive
If true, also clears all recursive children entities.
Definition clear_is_recursive.hpp:16
Datatype: A single boolean.
Definition bool.hpp:19