Rerun C++ SDK
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Component: Configures how a clear operation should behave - recursive or not. More...
#include <rerun/components/clear_is_recursive.hpp>
Public Member Functions | |
ClearIsRecursive (rerun::datatypes::Bool recursive_) | |
ClearIsRecursive & | operator= (rerun::datatypes::Bool recursive_) |
ClearIsRecursive (bool value_) | |
ClearIsRecursive & | operator= (bool value_) |
operator rerun::datatypes::Bool () const | |
Cast to the underlying Bool datatype. | |
Public Attributes | |
rerun::datatypes::Bool | recursive |
If true, also clears all recursive children entities. | |
Component: Configures how a clear operation should behave - recursive or not.