Rerun C++ SDK
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draw_order.hpp
1// DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2// Based on "crates/store/re_types/definitions/rerun/components/draw_order.fbs".
3
4#pragma once
5
6#include "../datatypes/float32.hpp"
7#include "../result.hpp"
8
9#include <cstdint>
10#include <memory>
11
12namespace rerun::components {
13 /// **Component**: Draw order of 2D elements. Higher values are drawn on top of lower values.
14 ///
15 /// An entity can have only a single draw order component.
16 /// Within an entity draw order is governed by the order of the components.
17 ///
18 /// Draw order for entities with the same draw order is generally undefined.
19 struct DrawOrder {
21
22 public:
23 DrawOrder() = default;
24
25 DrawOrder(rerun::datatypes::Float32 value_) : value(value_) {}
26
27 DrawOrder& operator=(rerun::datatypes::Float32 value_) {
28 value = value_;
29 return *this;
30 }
31
32 DrawOrder(float value_) : value(value_) {}
33
34 DrawOrder& operator=(float value_) {
35 value = value_;
36 return *this;
37 }
38
39 /// Cast to the underlying Float32 datatype
40 operator rerun::datatypes::Float32() const {
41 return value;
42 }
43 };
44} // namespace rerun::components
45
46namespace rerun {
47 static_assert(sizeof(rerun::datatypes::Float32) == sizeof(components::DrawOrder));
48
49 /// \private
50 template <>
51 struct Loggable<components::DrawOrder> {
52 static constexpr const char Name[] = "rerun.components.DrawOrder";
53
54 /// Returns the arrow data type this type corresponds to.
55 static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
56 return Loggable<rerun::datatypes::Float32>::arrow_datatype();
57 }
58
59 /// Serializes an array of `rerun::components::DrawOrder` into an arrow array.
60 static Result<std::shared_ptr<arrow::Array>> to_arrow(
61 const components::DrawOrder* instances, size_t num_instances
62 ) {
63 return Loggable<rerun::datatypes::Float32>::to_arrow(&instances->value, num_instances);
64 }
65 };
66} // namespace rerun
All built-in components. See Types in the Rerun manual.
Definition rerun.hpp:75
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:22
Component: Draw order of 2D elements.
Definition draw_order.hpp:19
Datatype: A single-precision 32-bit IEEE 754 floating point number.
Definition float32.hpp:24