6#include "../datatypes/float32.hpp"
7#include "../result.hpp"
32 DrawOrder(
float value_) : value(value_) {}
51 struct Loggable<components::DrawOrder> {
52 static constexpr const char Name[] =
"rerun.components.DrawOrder";
55 static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
56 return Loggable<rerun::datatypes::Float32>::arrow_datatype();
60 static Result<std::shared_ptr<arrow::Array>> to_arrow(
61 const components::DrawOrder* instances,
size_t num_instances
63 return Loggable<rerun::datatypes::Float32>::to_arrow(&instances->value, num_instances);
All built-in components. See Types in the Rerun manual.
Definition rerun.hpp:75
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:22
Component: Draw order of 2D elements.
Definition draw_order.hpp:19
Datatype: A single-precision 32-bit IEEE 754 floating point number.
Definition float32.hpp:24