Rerun C++ SDK
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rerun::components::DrawOrder Struct Reference

Component: Draw order used for the display order of 2D elements. More...

#include <rerun/components/draw_order.hpp>

Public Member Functions

 DrawOrder (float value_)
 
DrawOrderoperator= (float value_)
 

Public Attributes

float value
 

Detailed Description

Component: Draw order used for the display order of 2D elements.

Higher values are drawn on top of lower values. An entity can have only a single draw order component. Within an entity draw order is governed by the order of the components.

Draw order for entities with the same draw order is generally undefined.


The documentation for this struct was generated from the following file: