6#include "../../component_descriptor.hpp"
7#include "../../datatypes/float32.hpp"
8#include "../../result.hpp"
13namespace rerun::blueprint::components {
29 GridSpacing(
float value_) :
distance(value_) {}
31 GridSpacing& operator=(
float value_) {
48 struct Loggable<blueprint::components::GridSpacing> {
52 static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
57 static Result<std::shared_ptr<arrow::Array>> to_arrow(
58 const blueprint::components::GridSpacing* instances,
size_t num_instances
60 if (num_instances == 0) {
61 return Loggable<rerun::datatypes::Float32>::to_arrow(
nullptr, 0);
62 }
else if (instances ==
nullptr) {
64 ErrorCode::UnexpectedNullArgument,
65 "Passed array instances is null when num_elements> 0."
68 return Loggable<rerun::datatypes::Float32>::to_arrow(
Status outcome object (success or error) returned for fallible operations.
Definition error.hpp:95
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:23
A ComponentDescriptor fully describes the semantics of a column of data.
Definition component_descriptor.hpp:13
The Loggable trait is used by all built-in implementation of rerun::AsComponents to serialize a colle...
Definition loggable.hpp:11
Component: Space between grid lines of one line to the next in scene units.
Definition grid_spacing.hpp:15
rerun::datatypes::Float32 distance
Space between grid lines of one line to the next in scene units.
Definition grid_spacing.hpp:17
Datatype: A single-precision 32-bit IEEE 754 floating point number.
Definition float32.hpp:25