Rerun C++ SDK
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Component: Space between grid lines of one line to the next in scene units. More...
#include <rerun/blueprint/components/grid_spacing.hpp>
Public Member Functions | |
GridSpacing (rerun::datatypes::Float32 distance_) | |
GridSpacing & | operator= (rerun::datatypes::Float32 distance_) |
GridSpacing (float value_) | |
GridSpacing & | operator= (float value_) |
operator rerun::datatypes::Float32 () const | |
Cast to the underlying Float32 datatype. | |
Public Attributes | |
rerun::datatypes::Float32 | distance |
Space between grid lines of one line to the next in scene units. | |
Component: Space between grid lines of one line to the next in scene units.