Rerun C++ SDK
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panel_blueprint.hpp
1// DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2// Based on "crates/store/re_types/definitions/rerun/blueprint/archetypes/panel_blueprint.fbs".
3
4#pragma once
5
6#include "../../blueprint/components/panel_state.hpp"
7#include "../../collection.hpp"
8#include "../../component_batch.hpp"
9#include "../../component_column.hpp"
10#include "../../indicator_component.hpp"
11#include "../../result.hpp"
12
13#include <cstdint>
14#include <optional>
15#include <utility>
16#include <vector>
17
18namespace rerun::blueprint::archetypes {
19 /// **Archetype**: Shared state for the 3 collapsible panels.
21 /// Current state of the panels.
22 std::optional<ComponentBatch> state;
23
24 public:
25 static constexpr const char IndicatorComponentName[] =
26 "rerun.blueprint.components.PanelBlueprintIndicator";
27
28 /// Indicator component, used to identify the archetype when converting to a list of components.
30 /// The name of the archetype as used in `ComponentDescriptor`s.
31 static constexpr const char ArchetypeName[] = "rerun.blueprint.archetypes.PanelBlueprint";
32
33 /// `ComponentDescriptor` for the `state` field.
34 static constexpr auto Descriptor_state = ComponentDescriptor(
35 ArchetypeName, "state",
37 );
38
39 public:
40 PanelBlueprint() = default;
41 PanelBlueprint(PanelBlueprint&& other) = default;
42 PanelBlueprint(const PanelBlueprint& other) = default;
43 PanelBlueprint& operator=(const PanelBlueprint& other) = default;
44 PanelBlueprint& operator=(PanelBlueprint&& other) = default;
45
46 /// Update only some specific fields of a `PanelBlueprint`.
48 return PanelBlueprint();
49 }
50
51 /// Clear all the fields of a `PanelBlueprint`.
53
54 /// Current state of the panels.
55 PanelBlueprint with_state(const rerun::blueprint::components::PanelState& _state) && {
56 state = ComponentBatch::from_loggable(_state, Descriptor_state).value_or_throw();
57 return std::move(*this);
58 }
59
60 /// Partitions the component data into multiple sub-batches.
61 ///
62 /// Specifically, this transforms the existing `ComponentBatch` data into `ComponentColumn`s
63 /// instead, via `ComponentBatch::partitioned`.
64 ///
65 /// This makes it possible to use `RecordingStream::send_columns` to send columnar data directly into Rerun.
66 ///
67 /// The specified `lengths` must sum to the total length of the component batch.
69
70 /// Partitions the component data into unit-length sub-batches.
71 ///
72 /// This is semantically similar to calling `columns` with `std::vector<uint32_t>(n, 1)`,
73 /// where `n` is automatically guessed.
75 };
76
77} // namespace rerun::blueprint::archetypes
78
79namespace rerun {
80 /// \private
81 template <typename T>
82 struct AsComponents;
83
84 /// \private
85 template <>
86 struct AsComponents<blueprint::archetypes::PanelBlueprint> {
87 /// Serialize all set component batches.
88 static Result<Collection<ComponentBatch>> as_batches(
90 );
91 };
92} // namespace rerun
Generic collection of elements that are roughly contiguous in memory.
Definition collection.hpp:49
A class for representing either a usable value, or an error.
Definition result.hpp:14
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:23
static Result< ComponentBatch > from_loggable(const rerun::Collection< T > &components, const ComponentDescriptor &descriptor=rerun::Loggable< T >::Descriptor)
Creates a new component batch from a collection of component instances.
Definition component_batch.hpp:46
A ComponentDescriptor fully describes the semantics of a column of data.
Definition component_descriptor.hpp:14
The Loggable trait is used by all built-in implementation of rerun::AsComponents to serialize a colle...
Definition loggable.hpp:11
Archetype: Shared state for the 3 collapsible panels.
Definition panel_blueprint.hpp:20
PanelBlueprint with_state(const rerun::blueprint::components::PanelState &_state) &&
Current state of the panels.
Definition panel_blueprint.hpp:55
static PanelBlueprint clear_fields()
Clear all the fields of a PanelBlueprint.
Collection< ComponentColumn > columns(const Collection< uint32_t > &lengths_)
Partitions the component data into multiple sub-batches.
static PanelBlueprint update_fields()
Update only some specific fields of a PanelBlueprint.
Definition panel_blueprint.hpp:47
Collection< ComponentColumn > columns()
Partitions the component data into unit-length sub-batches.
static constexpr auto Descriptor_state
ComponentDescriptor for the state field.
Definition panel_blueprint.hpp:34
static constexpr const char ArchetypeName[]
The name of the archetype as used in ComponentDescriptors.
Definition panel_blueprint.hpp:31
std::optional< ComponentBatch > state
Current state of the panels.
Definition panel_blueprint.hpp:22
Indicator component used by archetypes when converting them to component lists.
Definition indicator_component.hpp:32