Rerun C++ SDK
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Archetype: Controls the visual bounds of a 2D view. More...
#include <rerun/blueprint/archetypes/visual_bounds2d.hpp>
Public Types | |
using | IndicatorComponent = rerun::components::IndicatorComponent< IndicatorComponentName > |
Indicator component, used to identify the archetype when converting to a list of components. | |
Public Member Functions | |
VisualBounds2D (VisualBounds2D &&other)=default | |
VisualBounds2D (rerun::blueprint::components::VisualBounds2D _range) | |
Public Attributes | |
rerun::blueprint::components::VisualBounds2D | range |
Controls the visible range of a 2D view. | |
Static Public Attributes | |
static constexpr const char | IndicatorComponentName [] |
Archetype: Controls the visual bounds of a 2D view.
Everything within these bounds are guaranteed to be visible. Somethings outside of these bounds may also be visible due to letterboxing.
If no visual bounds are set, it will be determined automatically, based on the bounding-box of the data or other camera information present in the view.
rerun::blueprint::components::VisualBounds2D rerun::blueprint::archetypes::VisualBounds2D::range |
Controls the visible range of a 2D view.
Use this to control pan & zoom of the view.
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staticconstexpr |