Rerun C++ SDK
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rerun::blueprint::components::IncludedContent Struct Reference

Component: All the contents in the container. More...

#include <rerun/blueprint/components/included_content.hpp>

Public Member Functions

 IncludedContent (rerun::datatypes::EntityPath contents_)
 
IncludedContentoperator= (rerun::datatypes::EntityPath contents_)
 
 IncludedContent (std::string path_)
 
IncludedContentoperator= (std::string path_)
 
 operator rerun::datatypes::EntityPath () const
 Cast to the underlying EntityPath datatype.
 

Public Attributes

rerun::datatypes::EntityPath contents
 List of the contents by EntityPath.
 

Detailed Description

Component: All the contents in the container.

Member Data Documentation

◆ contents

rerun::datatypes::EntityPath rerun::blueprint::components::IncludedContent::contents

List of the contents by EntityPath.

This must be a path in the blueprint store. Typically structure as <blueprint_registry>/<uuid>.


The documentation for this struct was generated from the following file: