Rerun C++ SDK
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rerun::blueprint::components::TimelineFraction Struct Reference

Component: A position on a timeline, as a fraction of its time range. More...

#include <rerun/blueprint/components/timeline_fraction.hpp>

Public Member Functions

 TimelineFraction (rerun::encodings::Float64 fraction_)
 
TimelineFraction & operator= (rerun::encodings::Float64 fraction_)
 
 TimelineFraction (double value_)
 
TimelineFraction & operator= (double value_)
 
 operator rerun::encodings::Float64 () const
 Cast to the underlying Float64 encoding.
 

Public Attributes

rerun::encodings::Float64 fraction
 

Detailed Description

Component: A position on a timeline, as a fraction of its time range.

0.0 is the start and 1.0 the end.

⚠ This type is unstable and may change significantly in a way that the data won't be backwards compatible.


The documentation for this struct was generated from the following file: