Rerun C++ SDK
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rerun::blueprint::components::VisualizerInstructionId Struct Reference

Component: Single visualizer override the visualizers for an entity. More...

#include <rerun/blueprint/components/visualizer_instruction_id.hpp>

Public Member Functions

 VisualizerInstructionId (rerun::datatypes::Uuid visualizer_)
 
VisualizerInstructionIdoperator= (rerun::datatypes::Uuid visualizer_)
 
 VisualizerInstructionId (std::array< uint8_t, 16 > bytes_)
 
VisualizerInstructionIdoperator= (std::array< uint8_t, 16 > bytes_)
 
 operator rerun::datatypes::Uuid () const
 Cast to the underlying Uuid datatype.
 

Public Attributes

rerun::datatypes::Uuid visualizer
 Names of a visualizer that should be active.
 

Detailed Description

Component: Single visualizer override the visualizers for an entity.

For details see archetypes::ActiveVisualizers.

This type is unstable and may change significantly in a way that the data won't be backwards compatible.


The documentation for this struct was generated from the following file: