Rerun C++ SDK
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rerun::blueprint::components::VisualizerOverrides Struct Reference

Component: Override the visualizers for an entity. More...

#include <rerun/blueprint/components/visualizer_overrides.hpp>

Public Member Functions

 VisualizerOverrides (rerun::blueprint::datatypes::Utf8List visualizers_)
 
VisualizerOverridesoperator= (rerun::blueprint::datatypes::Utf8List visualizers_)
 
 VisualizerOverrides (rerun::Collection< std::string > value_)
 
VisualizerOverridesoperator= (rerun::Collection< std::string > value_)
 
 operator rerun::blueprint::datatypes::Utf8List () const
 Cast to the underlying Utf8List datatype.
 

Public Attributes

rerun::blueprint::datatypes::Utf8List visualizers
 Names of the visualizers that should be active.
 

Detailed Description

Component: Override the visualizers for an entity.

This component is a stop-gap mechanism based on the current implementation details of the visualizer system. It is not intended to be a long-term solution, but provides enough utility to be useful in the short term.

The long-term solution is likely to be based off: https://github.com/rerun-io/rerun/issues/6626

This can only be used as part of blueprints. It will have no effect if used in a regular entity.


The documentation for this struct was generated from the following file: