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Rerun C++ SDK
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Component: A zoom level determines how much of the world is visible on a map. More...
#include <rerun/blueprint/components/zoom_level.hpp>
Public Member Functions | |
| ZoomLevel (rerun::datatypes::Float64 zoom_) | |
| ZoomLevel & | operator= (rerun::datatypes::Float64 zoom_) |
| ZoomLevel (double value_) | |
| ZoomLevel & | operator= (double value_) |
| operator rerun::datatypes::Float64 () const | |
| Cast to the underlying Float64 datatype. | |
Public Attributes | |
| rerun::datatypes::Float64 | zoom |
| Zoom level: 0 being the lowest zoom level (fully zoomed out) and 22 being the highest (fully zoomed in). | |
Component: A zoom level determines how much of the world is visible on a map.
⚠ This type is unstable and may change significantly in a way that the data won't be backwards compatible.