Rerun C++ SDK
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Component: A color multiplier, usually applied to a whole entity, e.g. a mesh. More...
#include <rerun/components/albedo_factor.hpp>
Public Member Functions | |
AlbedoFactor (rerun::datatypes::Rgba32 albedo_factor_) | |
AlbedoFactor & | operator= (rerun::datatypes::Rgba32 albedo_factor_) |
AlbedoFactor (uint32_t rgba_) | |
AlbedoFactor & | operator= (uint32_t rgba_) |
operator rerun::datatypes::Rgba32 () const | |
Cast to the underlying Rgba32 datatype. | |
Public Attributes | |
rerun::datatypes::Rgba32 | albedo_factor |
Component: A color multiplier, usually applied to a whole entity, e.g. a mesh.